Added 'drawcallsbatched' field to the table returned by love.graphics.getStats.

It has the number of draw calls that were saved by auto-batching.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2017-07-23 01:58:25 -03:00
parent c37e9ed6bf
commit b3d4443f9d
4 changed files with 11 additions and 0 deletions
+5
View File
@@ -112,6 +112,7 @@ Graphics::Graphics()
, streamBufferState()
, projectionMatrix()
, canvasSwitchCount(0)
, drawCallsBatched(0)
, capabilities()
{
transformStack.reserve(16);
@@ -879,6 +880,9 @@ Graphics::StreamVertexData Graphics::requestStreamDraw(const StreamDrawRequest &
}
}
if (state.vertexCount > 0)
drawCallsBatched++;
state.vertexCount += req.vertexCount;
state.indexCount += reqIndexCount;
@@ -1273,6 +1277,7 @@ Graphics::Stats Graphics::getStats() const
stats.drawCalls++;
stats.canvasSwitches = canvasSwitchCount;
stats.drawCallsBatched = drawCallsBatched;
stats.canvases = Canvas::canvasCount;
stats.images = Image::imageCount;
stats.fonts = Font::fontCount;