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Added Image:getFlags.
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@@ -101,6 +101,29 @@ int w_Image_getData(lua_State *L)
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return 1;
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}
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static const char *imageFlagName(Image::FlagType flagtype)
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{
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const char *name = nullptr;
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Image::getConstant(flagtype, name);
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return name;
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}
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int w_Image_getFlags(lua_State *L)
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{
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Image *i = luax_checkimage(L, 1);
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Image::Flags flags = i->getFlags();
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lua_createtable(L, 0, 2);
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lua_pushboolean(L, flags.mipmaps);
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lua_setfield(L, -2, imageFlagName(Image::FLAG_TYPE_MIPMAPS));
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lua_pushboolean(L, flags.sRGB);
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lua_setfield(L, -2, imageFlagName(Image::FLAG_TYPE_SRGB));
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return 1;
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}
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static const luaL_Reg functions[] =
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{
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// From wrap_Texture.
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@@ -117,6 +140,7 @@ static const luaL_Reg functions[] =
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{ "isCompressed", w_Image_isCompressed },
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{ "refresh", w_Image_refresh },
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{ "getData", w_Image_getData },
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{ "getFlags", w_Image_getFlags },
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{ 0, 0 }
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};
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@@ -39,6 +39,7 @@ int w_Image_getMipmapFilter(lua_State *L);
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int w_Image_isCompressed(lua_State *L);
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int w_Image_refresh(lua_State *L);
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int w_Image_getData(lua_State *L);
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int w_Image_getFlags(lua_State *L);
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extern "C" int luaopen_image(lua_State *L);
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} // opengl
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