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Make Fixture creation API more lovely
--HG-- branch : box2d-update
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@@ -373,10 +373,6 @@ namespace box2d
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* Get the World this Body resides in.
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*/
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World * getWorld() const;
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Fixture * createFixture(Shape * shape, float density);
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void destroyFixture(Fixture * fixture);
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private:
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/**
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