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more joint updates to better match the API
--HG-- branch : box2d-update
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@@ -35,14 +35,14 @@ namespace box2d
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RevoluteJoint * luax_checkrevolutejoint(lua_State * L, int idx);
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int w_RevoluteJoint_getJointAngle(lua_State * L);
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int w_RevoluteJoint_getJointSpeed(lua_State * L);
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int w_RevoluteJoint_setMotorEnabled(lua_State * L);
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int w_RevoluteJoint_enableMotor(lua_State * L);
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int w_RevoluteJoint_isMotorEnabled(lua_State * L);
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int w_RevoluteJoint_setMaxMotorTorque(lua_State * L);
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int w_RevoluteJoint_setMotorSpeed(lua_State * L);
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int w_RevoluteJoint_getMotorSpeed(lua_State * L);
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int w_RevoluteJoint_getMotorTorque(lua_State * L);
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int w_RevoluteJoint_setLimitsEnabled(lua_State * L);
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int w_RevoluteJoint_isLimitsEnabled(lua_State * L);
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int w_RevoluteJoint_enableLimit(lua_State * L);
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int w_RevoluteJoint_isLimitEnabled(lua_State * L);
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int w_RevoluteJoint_setUpperLimit(lua_State * L);
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int w_RevoluteJoint_setLowerLimit(lua_State * L);
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int w_RevoluteJoint_setLimits(lua_State * L);
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