Update project file for liblove (without actually building liblove as a lib)

This commit is contained in:
Boolsheet
2012-05-29 23:37:51 +02:00
parent ee1b679639
commit b33160227a
2 changed files with 2 additions and 0 deletions
+1
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@@ -23,6 +23,7 @@
<ClCompile Include="..\..\src\common\Variant.cpp" />
<ClCompile Include="..\..\src\common\Vector.cpp" />
<ClCompile Include="..\..\src\common\wrap_Data.cpp" />
<ClCompile Include="..\..\src\launcher.cpp" />
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2BroadPhase.cpp" />
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2CollideCircle.cpp" />
<ClCompile Include="..\..\src\libraries\Box2D\Collision\b2CollideEdge.cpp" />
+1
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@@ -748,6 +748,7 @@
<ClCompile Include="..\..\src\modules\graphics\opengl\OpenGL.cpp">
<Filter>modules\graphics\opengl</Filter>
</ClCompile>
<ClCompile Include="..\..\src\launcher.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\modules\audio\Audio.h">