Merge branch '12.0' into GraphicsBuffer

This commit is contained in:
Alex Szpakowski
2020-02-17 16:31:02 -04:00
77 changed files with 28811 additions and 9648 deletions
+123 -132
View File
@@ -116,7 +116,7 @@ Graphics::Graphics()
, writingToStencil(false)
, streamBufferState()
, projectionMatrix()
, canvasSwitchCount(0)
, renderTargetSwitchCount(0)
, drawCalls(0)
, drawCallsBatched(0)
, quadIndexBuffer(nullptr)
@@ -184,19 +184,19 @@ Quad *Graphics::newQuad(Quad::Viewport v, double sw, double sh)
return new Quad(v, sw, sh);
}
Font *Graphics::newFont(love::font::Rasterizer *data, const Texture::Filter &filter)
Font *Graphics::newFont(love::font::Rasterizer *data)
{
return new Font(data, filter);
return new Font(data, states.back().defaultSamplerState);
}
Font *Graphics::newDefaultFont(int size, font::TrueTypeRasterizer::Hinting hinting, const Texture::Filter &filter)
Font *Graphics::newDefaultFont(int size, font::TrueTypeRasterizer::Hinting hinting)
{
auto fontmodule = Module::getInstance<font::Font>(M_FONT);
if (!fontmodule)
throw love::Exception("Font module has not been loaded.");
StrongRef<font::Rasterizer> r(fontmodule->newTrueTypeRasterizer(size, hinting), Acquire::NORETAIN);
return newFont(r.get(), filter);
return newFont(r.get());
}
Video *Graphics::newVideo(love::video::VideoStream *stream, float dpiscale)
@@ -346,8 +346,8 @@ int Graphics::getPixelHeight() const
double Graphics::getCurrentDPIScale() const
{
const auto &rt = states.back().renderTargets.getFirstTarget();
if (rt.canvas.get())
return rt.canvas->getDPIScale();
if (rt.texture.get())
return rt.texture->getDPIScale();
return getScreenDPIScale();
}
@@ -408,13 +408,12 @@ void Graphics::restoreState(const DisplayState &s)
setFont(s.font.get());
setShader(s.shader.get());
setCanvas(s.renderTargets);
setRenderTargets(s.renderTargets);
setColorMask(s.colorMask);
setWireframe(s.wireframe);
setDefaultFilter(s.defaultFilter);
setDefaultMipmapFilter(s.defaultMipmapFilter, s.defaultMipmapSharpness);
setDefaultSamplerState(s.defaultSamplerState);
}
void Graphics::restoreStateChecked(const DisplayState &s)
@@ -462,27 +461,27 @@ void Graphics::restoreStateChecked(const DisplayState &s)
const auto &sRTs = s.renderTargets;
const auto &curRTs = cur.renderTargets;
bool canvaseschanged = sRTs.colors.size() != curRTs.colors.size();
if (!canvaseschanged)
bool rtschanged = sRTs.colors.size() != curRTs.colors.size();
if (!rtschanged)
{
for (size_t i = 0; i < sRTs.colors.size() && i < curRTs.colors.size(); i++)
{
if (sRTs.colors[i] != curRTs.colors[i])
{
canvaseschanged = true;
rtschanged = true;
break;
}
}
if (!canvaseschanged && sRTs.depthStencil != curRTs.depthStencil)
canvaseschanged = true;
if (!rtschanged && sRTs.depthStencil != curRTs.depthStencil)
rtschanged = true;
if (sRTs.temporaryRTFlags != curRTs.temporaryRTFlags)
canvaseschanged = true;
rtschanged = true;
}
if (canvaseschanged)
setCanvas(s.renderTargets);
if (rtschanged)
setRenderTargets(s.renderTargets);
if (s.colorMask != cur.colorMask)
setColorMask(s.colorMask);
@@ -490,8 +489,7 @@ void Graphics::restoreStateChecked(const DisplayState &s)
if (s.wireframe != cur.wireframe)
setWireframe(s.wireframe);
setDefaultFilter(s.defaultFilter);
setDefaultMipmapFilter(s.defaultMipmapFilter, s.defaultMipmapSharpness);
setDefaultSamplerState(s.defaultSamplerState);
}
Colorf Graphics::getColor() const
@@ -517,7 +515,7 @@ void Graphics::checkSetDefaultFont()
// Create a new default font if we don't have one yet.
if (!defaultFont.get())
defaultFont.set(newDefaultFont(12, font::TrueTypeRasterizer::HINTING_NORMAL), Acquire::NORETAIN);
defaultFont.set(newDefaultFont(13, font::TrueTypeRasterizer::HINTING_NORMAL), Acquire::NORETAIN);
states.back().font.set(defaultFont.get());
}
@@ -556,50 +554,50 @@ love::graphics::Shader *Graphics::getShader() const
return states.back().shader.get();
}
void Graphics::setCanvas(RenderTarget rt, uint32 temporaryRTFlags)
void Graphics::setRenderTarget(RenderTarget rt, uint32 temporaryRTFlags)
{
if (rt.canvas == nullptr)
return setCanvas();
if (rt.texture == nullptr)
return setRenderTarget();
RenderTargets rts;
rts.colors.push_back(rt);
rts.temporaryRTFlags = temporaryRTFlags;
setCanvas(rts);
setRenderTargets(rts);
}
void Graphics::setCanvas(const RenderTargetsStrongRef &rts)
void Graphics::setRenderTargets(const RenderTargetsStrongRef &rts)
{
RenderTargets targets;
targets.colors.reserve(rts.colors.size());
for (const auto &rt : rts.colors)
targets.colors.emplace_back(rt.canvas.get(), rt.slice, rt.mipmap);
targets.colors.emplace_back(rt.texture.get(), rt.slice, rt.mipmap);
targets.depthStencil = RenderTarget(rts.depthStencil.canvas, rts.depthStencil.slice, rts.depthStencil.mipmap);
targets.depthStencil = RenderTarget(rts.depthStencil.texture, rts.depthStencil.slice, rts.depthStencil.mipmap);
targets.temporaryRTFlags = rts.temporaryRTFlags;
return setCanvas(targets);
return setRenderTargets(targets);
}
void Graphics::setCanvas(const RenderTargets &rts)
void Graphics::setRenderTargets(const RenderTargets &rts)
{
DisplayState &state = states.back();
int ncanvases = (int) rts.colors.size();
int rtcount = (int) rts.colors.size();
RenderTarget firsttarget = rts.getFirstTarget();
love::graphics::Canvas *firstcanvas = firsttarget.canvas;
Texture *firsttex = firsttarget.texture;
if (firstcanvas == nullptr)
return setCanvas();
if (firsttex == nullptr)
return setRenderTarget();
const auto &prevRTs = state.renderTargets;
if (ncanvases == (int) prevRTs.colors.size())
if (rtcount == (int) prevRTs.colors.size())
{
bool modified = false;
for (int i = 0; i < ncanvases; i++)
for (int i = 0; i < rtcount; i++)
{
if (rts.colors[i] != prevRTs.colors[i])
{
@@ -618,36 +616,42 @@ void Graphics::setCanvas(const RenderTargets &rts)
return;
}
if (ncanvases > capabilities.limits[LIMIT_MULTI_CANVAS])
throw love::Exception("This system can't simultaneously render to %d canvases.", ncanvases);
if (rtcount > capabilities.limits[LIMIT_RENDER_TARGETS])
throw love::Exception("This system can't simultaneously render to %d textures.", rtcount);
bool multiformatsupported = capabilities.features[FEATURE_MULTI_CANVAS_FORMATS];
bool multiformatsupported = capabilities.features[FEATURE_MULTI_RENDER_TARGET_FORMATS];
PixelFormat firstcolorformat = PIXELFORMAT_UNKNOWN;
if (!rts.colors.empty())
firstcolorformat = rts.colors[0].canvas->getPixelFormat();
firstcolorformat = rts.colors[0].texture->getPixelFormat();
if (!firsttex->isRenderTarget())
throw love::Exception("Texture must be created as a render target to be used in setRenderTargets.");
if (isPixelFormatDepthStencil(firstcolorformat))
throw love::Exception("Depth/stencil format Canvases must be used with the 'depthstencil' field of the table passed into setCanvas.");
throw love::Exception("Depth/stencil format textures must be used with the 'depthstencil' field of the table passed into setRenderTargets.");
if (firsttarget.mipmap < 0 || firsttarget.mipmap >= firstcanvas->getMipmapCount())
if (firsttarget.mipmap < 0 || firsttarget.mipmap >= firsttex->getMipmapCount())
throw love::Exception("Invalid mipmap level %d.", firsttarget.mipmap + 1);
if (!firstcanvas->isValidSlice(firsttarget.slice))
if (!firsttex->isValidSlice(firsttarget.slice))
throw love::Exception("Invalid slice index: %d.", firsttarget.slice + 1);
bool hasSRGBcanvas = firstcolorformat == PIXELFORMAT_sRGBA8_UNORM;
int pixelw = firstcanvas->getPixelWidth(firsttarget.mipmap);
int pixelh = firstcanvas->getPixelHeight(firsttarget.mipmap);
int reqmsaa = firstcanvas->getRequestedMSAA();
bool hasSRGBtexture = firstcolorformat == PIXELFORMAT_sRGBA8_UNORM;
int pixelw = firsttex->getPixelWidth(firsttarget.mipmap);
int pixelh = firsttex->getPixelHeight(firsttarget.mipmap);
int reqmsaa = firsttex->getRequestedMSAA();
for (int i = 1; i < ncanvases; i++)
for (int i = 1; i < rtcount; i++)
{
love::graphics::Canvas *c = rts.colors[i].canvas;
Texture *c = rts.colors[i].texture;
PixelFormat format = c->getPixelFormat();
int mip = rts.colors[i].mipmap;
int slice = rts.colors[i].slice;
if (!c->isRenderTarget())
throw love::Exception("Texture must be created as a render target to be used in setRenderTargets.");
if (mip < 0 || mip >= c->getMipmapCount())
throw love::Exception("Invalid mipmap level %d.", mip + 1);
@@ -655,35 +659,38 @@ void Graphics::setCanvas(const RenderTargets &rts)
throw love::Exception("Invalid slice index: %d.", slice + 1);
if (c->getPixelWidth(mip) != pixelw || c->getPixelHeight(mip) != pixelh)
throw love::Exception("All canvases must have the same pixel dimensions.");
throw love::Exception("All textures must have the same pixel dimensions.");
if (!multiformatsupported && format != firstcolorformat)
throw love::Exception("This system doesn't support multi-canvas rendering with different canvas formats.");
throw love::Exception("This system doesn't support multi-render-target rendering with different texture formats.");
if (c->getRequestedMSAA() != reqmsaa)
throw love::Exception("All Canvases must have the same MSAA value.");
throw love::Exception("All textures must have the same MSAA value.");
if (isPixelFormatDepthStencil(format))
throw love::Exception("Depth/stencil format Canvases must be used with the 'depthstencil' field of the table passed into setCanvas.");
throw love::Exception("Depth/stencil format textures must be used with the 'depthstencil' field of the table passed into setRenderTargets.");
if (format == PIXELFORMAT_sRGBA8_UNORM)
hasSRGBcanvas = true;
hasSRGBtexture = true;
}
if (rts.depthStencil.canvas != nullptr)
if (rts.depthStencil.texture != nullptr)
{
love::graphics::Canvas *c = rts.depthStencil.canvas;
Texture *c = rts.depthStencil.texture;
int mip = rts.depthStencil.mipmap;
int slice = rts.depthStencil.slice;
if (!c->isRenderTarget())
throw love::Exception("Texture must be created as a render target to be used in setRenderTargets.");
if (!isPixelFormatDepthStencil(c->getPixelFormat()))
throw love::Exception("Only depth/stencil format Canvases can be used with the 'depthstencil' field of the table passed into setCanvas.");
throw love::Exception("Only depth/stencil format textures can be used with the 'depthstencil' field of the table passed into setRenderTargets.");
if (c->getPixelWidth(mip) != pixelw || c->getPixelHeight(mip) != pixelh)
throw love::Exception("All canvases must have the same pixel dimensions.");
throw love::Exception("All Textures must have the same pixel dimensions.");
if (c->getRequestedMSAA() != firstcanvas->getRequestedMSAA())
throw love::Exception("All Canvases must have the same MSAA value.");
if (c->getRequestedMSAA() != firsttex->getRequestedMSAA())
throw love::Exception("All Textures must have the same MSAA value.");
if (mip < 0 || mip >= c->getMipmapCount())
throw love::Exception("Invalid mipmap level %d.", mip + 1);
@@ -692,12 +699,12 @@ void Graphics::setCanvas(const RenderTargets &rts)
throw love::Exception("Invalid slice index: %d.", slice + 1);
}
int w = firstcanvas->getWidth(firsttarget.mipmap);
int h = firstcanvas->getHeight(firsttarget.mipmap);
int w = firsttex->getWidth(firsttarget.mipmap);
int h = firsttex->getHeight(firsttarget.mipmap);
flushStreamDraws();
if (rts.depthStencil.canvas == nullptr && rts.temporaryRTFlags != 0)
if (rts.depthStencil.texture == nullptr && rts.temporaryRTFlags != 0)
{
bool wantsdepth = (rts.temporaryRTFlags & TEMPORARY_RT_DEPTH) != 0;
bool wantsstencil = (rts.temporaryRTFlags & TEMPORARY_RT_STENCIL) != 0;
@@ -705,54 +712,54 @@ void Graphics::setCanvas(const RenderTargets &rts)
PixelFormat dsformat = PIXELFORMAT_STENCIL8;
if (wantsdepth && wantsstencil)
dsformat = PIXELFORMAT_DEPTH24_UNORM_STENCIL8;
else if (wantsdepth && isCanvasFormatSupported(PIXELFORMAT_DEPTH24_UNORM, false))
else if (wantsdepth && isPixelFormatSupported(PIXELFORMAT_DEPTH24_UNORM, true, false, false))
dsformat = PIXELFORMAT_DEPTH24_UNORM;
else if (wantsdepth)
dsformat = PIXELFORMAT_DEPTH16_UNORM;
else if (wantsstencil)
dsformat = PIXELFORMAT_STENCIL8;
// We want setCanvasInternal to have a pointer to the temporary RT, but
// we don't want to directly store it in the main graphics state.
// We want setRenderTargetsInternal to have a pointer to the temporary RT,
// but we don't want to directly store it in the main graphics state.
RenderTargets realRTs = rts;
realRTs.depthStencil.canvas = getTemporaryCanvas(dsformat, pixelw, pixelh, reqmsaa);
realRTs.depthStencil.texture = getTemporaryTexture(dsformat, pixelw, pixelh, reqmsaa);
realRTs.depthStencil.slice = 0;
setCanvasInternal(realRTs, w, h, pixelw, pixelh, hasSRGBcanvas);
setRenderTargetsInternal(realRTs, w, h, pixelw, pixelh, hasSRGBtexture);
}
else
setCanvasInternal(rts, w, h, pixelw, pixelh, hasSRGBcanvas);
setRenderTargetsInternal(rts, w, h, pixelw, pixelh, hasSRGBtexture);
RenderTargetsStrongRef refs;
refs.colors.reserve(rts.colors.size());
for (auto c : rts.colors)
refs.colors.emplace_back(c.canvas, c.slice, c.mipmap);
refs.colors.emplace_back(c.texture, c.slice, c.mipmap);
refs.depthStencil = RenderTargetStrongRef(rts.depthStencil.canvas, rts.depthStencil.slice);
refs.depthStencil = RenderTargetStrongRef(rts.depthStencil.texture, rts.depthStencil.slice);
refs.temporaryRTFlags = rts.temporaryRTFlags;
std::swap(state.renderTargets, refs);
canvasSwitchCount++;
renderTargetSwitchCount++;
}
void Graphics::setCanvas()
void Graphics::setRenderTarget()
{
DisplayState &state = states.back();
if (state.renderTargets.colors.empty() && state.renderTargets.depthStencil.canvas == nullptr)
if (state.renderTargets.colors.empty() && state.renderTargets.depthStencil.texture == nullptr)
return;
flushStreamDraws();
setCanvasInternal(RenderTargets(), width, height, pixelWidth, pixelHeight, isGammaCorrect());
setRenderTargetsInternal(RenderTargets(), width, height, pixelWidth, pixelHeight, isGammaCorrect());
state.renderTargets = RenderTargetsStrongRef();
canvasSwitchCount++;
renderTargetSwitchCount++;
}
Graphics::RenderTargets Graphics::getCanvas() const
Graphics::RenderTargets Graphics::getRenderTargets() const
{
const auto &curRTs = states.back().renderTargets;
@@ -760,82 +767,83 @@ Graphics::RenderTargets Graphics::getCanvas() const
rts.colors.reserve(curRTs.colors.size());
for (const auto &rt : curRTs.colors)
rts.colors.emplace_back(rt.canvas.get(), rt.slice, rt.mipmap);
rts.colors.emplace_back(rt.texture.get(), rt.slice, rt.mipmap);
rts.depthStencil = RenderTarget(curRTs.depthStencil.canvas, curRTs.depthStencil.slice, curRTs.depthStencil.mipmap);
rts.depthStencil = RenderTarget(curRTs.depthStencil.texture, curRTs.depthStencil.slice, curRTs.depthStencil.mipmap);
rts.temporaryRTFlags = curRTs.temporaryRTFlags;
return rts;
}
bool Graphics::isCanvasActive() const
bool Graphics::isRenderTargetActive() const
{
const auto &rts = states.back().renderTargets;
return !rts.colors.empty() || rts.depthStencil.canvas != nullptr;
return !rts.colors.empty() || rts.depthStencil.texture != nullptr;
}
bool Graphics::isCanvasActive(love::graphics::Canvas *canvas) const
bool Graphics::isRenderTargetActive(Texture *texture) const
{
const auto &rts = states.back().renderTargets;
for (const auto &rt : rts.colors)
{
if (rt.canvas.get() == canvas)
if (rt.texture.get() == texture)
return true;
}
if (rts.depthStencil.canvas.get() == canvas)
if (rts.depthStencil.texture.get() == texture)
return true;
return false;
}
bool Graphics::isCanvasActive(Canvas *canvas, int slice) const
bool Graphics::isRenderTargetActive(Texture *texture, int slice) const
{
const auto &rts = states.back().renderTargets;
for (const auto &rt : rts.colors)
{
if (rt.canvas.get() == canvas && rt.slice == slice)
if (rt.texture.get() == texture && rt.slice == slice)
return true;
}
if (rts.depthStencil.canvas.get() == canvas && rts.depthStencil.slice == slice)
if (rts.depthStencil.texture.get() == texture && rts.depthStencil.slice == slice)
return true;
return false;
}
Canvas *Graphics::getTemporaryCanvas(PixelFormat format, int w, int h, int samples)
Texture *Graphics::getTemporaryTexture(PixelFormat format, int w, int h, int samples)
{
love::graphics::Canvas *canvas = nullptr;
Texture *texture = nullptr;
for (TemporaryCanvas &temp : temporaryCanvases)
for (TemporaryTexture &temp : temporaryTextures)
{
Canvas *c = temp.canvas;
Texture *c = temp.texture;
if (c->getPixelFormat() == format && c->getPixelWidth() == w
&& c->getPixelHeight() == h && c->getRequestedMSAA() == samples)
{
canvas = c;
texture = c;
temp.framesSinceUse = 0;
break;
}
}
if (canvas == nullptr)
if (texture == nullptr)
{
Canvas::Settings settings;
Texture::Settings settings;
settings.renderTarget = true;
settings.format = format;
settings.width = w;
settings.height = h;
settings.msaa = samples;
canvas = newCanvas(settings);
texture = newTexture(settings);
temporaryCanvases.emplace_back(canvas);
temporaryTextures.emplace_back(texture);
}
return canvas;
return texture;
}
void Graphics::intersectScissor(const Rect &rect)
@@ -934,30 +942,14 @@ const BlendState &Graphics::getBlendState() const
return states.back().blend;
}
void Graphics::setDefaultFilter(const Texture::Filter &f)
void Graphics::setDefaultSamplerState(const SamplerState &s)
{
Texture::defaultFilter = f;
states.back().defaultFilter = f;
states.back().defaultSamplerState = s;
}
const Texture::Filter &Graphics::getDefaultFilter() const
const SamplerState &Graphics::getDefaultSamplerState() const
{
return Texture::defaultFilter;
}
void Graphics::setDefaultMipmapFilter(Texture::FilterMode filter, float sharpness)
{
Texture::defaultMipmapFilter = filter;
Texture::defaultMipmapSharpness = sharpness;
states.back().defaultMipmapFilter = filter;
states.back().defaultMipmapSharpness = sharpness;
}
void Graphics::getDefaultMipmapFilter(Texture::FilterMode *filter, float *sharpness) const
{
*filter = Texture::defaultMipmapFilter;
*sharpness = Texture::defaultMipmapSharpness;
return states.back().defaultSamplerState;
}
void Graphics::setLineWidth(float width)
@@ -1616,10 +1608,9 @@ Graphics::Stats Graphics::getStats() const
if (streamBufferState.vertexCount > 0)
stats.drawCalls++;
stats.canvasSwitches = canvasSwitchCount;
stats.renderTargetSwitches = renderTargetSwitchCount;
stats.drawCallsBatched = drawCallsBatched;
stats.canvases = Canvas::canvasCount;
stats.images = Image::imageCount;
stats.textures = Texture::textureCount;
stats.fonts = Font::fontCount;
stats.textureMemory = Texture::totalGraphicsMemory;
@@ -1902,16 +1893,16 @@ StringMap<Graphics::LineJoin, Graphics::LINE_JOIN_MAX_ENUM> Graphics::lineJoins(
StringMap<Graphics::Feature, Graphics::FEATURE_MAX_ENUM>::Entry Graphics::featureEntries[] =
{
{ "multicanvasformats", FEATURE_MULTI_CANVAS_FORMATS },
{ "clampzero", FEATURE_CLAMP_ZERO },
{ "blendminmax", FEATURE_BLENDMINMAX },
{ "lighten", FEATURE_LIGHTEN },
{ "fullnpot", FEATURE_FULL_NPOT },
{ "pixelshaderhighp", FEATURE_PIXEL_SHADER_HIGHP },
{ "shaderderivatives", FEATURE_SHADER_DERIVATIVES },
{ "glsl3", FEATURE_GLSL3 },
{ "glsl4", FEATURE_GLSL4 },
{ "instancing", FEATURE_INSTANCING },
{ "multirendertargetformats", FEATURE_MULTI_RENDER_TARGET_FORMATS },
{ "clampzero", FEATURE_CLAMP_ZERO },
{ "blendminmax", FEATURE_BLEND_MINMAX },
{ "lighten", FEATURE_LIGHTEN },
{ "fullnpot", FEATURE_FULL_NPOT },
{ "pixelshaderhighp", FEATURE_PIXEL_SHADER_HIGHP },
{ "shaderderivatives", FEATURE_SHADER_DERIVATIVES },
{ "glsl3", FEATURE_GLSL3 },
{ "glsl4", FEATURE_GLSL4 },
{ "instancing", FEATURE_INSTANCING },
};
StringMap<Graphics::Feature, Graphics::FEATURE_MAX_ENUM> Graphics::features(Graphics::featureEntries, sizeof(Graphics::featureEntries));
@@ -1923,8 +1914,8 @@ StringMap<Graphics::SystemLimit, Graphics::LIMIT_MAX_ENUM>::Entry Graphics::syst
{ "texturelayers", LIMIT_TEXTURE_LAYERS },
{ "volumetexturesize", LIMIT_VOLUME_TEXTURE_SIZE },
{ "cubetexturesize", LIMIT_CUBE_TEXTURE_SIZE },
{ "multicanvas", LIMIT_MULTI_CANVAS },
{ "canvasmsaa", LIMIT_CANVAS_MSAA },
{ "rendertargets", LIMIT_RENDER_TARGETS },
{ "texturemsaa", LIMIT_TEXTURE_MSAA },
{ "anisotropy", LIMIT_ANISOTROPY },
};