add love.exposed and love.occluded event callbacks.

Add love.window.isOccluded.

Resolves #2004.
This commit is contained in:
Sasha Szpakowski
2024-10-19 13:41:34 -03:00
parent 6e82633b56
commit b116857102
7 changed files with 35 additions and 3 deletions
+8 -2
View File
@@ -360,9 +360,7 @@ Message *Event::convert(const SDL_Event &e)
case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
case SDL_EVENT_GAMEPAD_BUTTON_UP:
case SDL_EVENT_GAMEPAD_AXIS_MOTION:
#if defined(LOVE_ENABLE_SENSOR)
case SDL_EVENT_GAMEPAD_SENSOR_UPDATE:
#endif
msg = convertJoystickEvent(e);
break;
case SDL_EVENT_WINDOW_FOCUS_GAINED:
@@ -375,6 +373,8 @@ Message *Event::convert(const SDL_Event &e)
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
case SDL_EVENT_WINDOW_MINIMIZED:
case SDL_EVENT_WINDOW_RESTORED:
case SDL_EVENT_WINDOW_EXPOSED:
case SDL_EVENT_WINDOW_OCCLUDED:
msg = convertWindowEvent(e);
break;
case SDL_EVENT_DISPLAY_ORIENTATION:
@@ -680,6 +680,12 @@ Message *Event::convertWindowEvent(const SDL_Event &e)
vargs.emplace_back(event == SDL_EVENT_WINDOW_SHOWN || event == SDL_EVENT_WINDOW_RESTORED);
msg = new Message("visible", vargs);
break;
case SDL_EVENT_WINDOW_EXPOSED:
msg = new Message("exposed");
break;
case SDL_EVENT_WINDOW_OCCLUDED:
msg = new Message("occluded");
break;
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
{
double width = e.window.data1;
+6
View File
@@ -100,6 +100,12 @@ function love.createhandlers()
visible = function (v)
if love.visible then return love.visible(v) end
end,
exposed = function ()
if love.exposed then return love.exposed() end
end,
occluded = function ()
if love.occluded then return love.occluded() end
end,
quit = function ()
return
end,
+1
View File
@@ -187,6 +187,7 @@ public:
virtual bool hasMouseFocus() const = 0;
virtual bool isVisible() const = 0;
virtual bool isOccluded() const = 0;
virtual void setMouseGrab(bool grab) = 0;
virtual bool isMouseGrabbed() const = 0;
+5
View File
@@ -1298,6 +1298,11 @@ bool Window::isVisible() const
return window && (SDL_GetWindowFlags(window) & (SDL_WINDOW_HIDDEN | SDL_WINDOW_MINIMIZED)) == 0;
}
bool Window::isOccluded() const
{
return window && (SDL_GetWindowFlags(window) & SDL_WINDOW_OCCLUDED) != 0;
}
void Window::setMouseGrab(bool grab)
{
mouseGrabbed = grab;
+1
View File
@@ -98,6 +98,7 @@ public:
bool hasMouseFocus() const override;
bool isVisible() const override;
bool isOccluded() const override;
void setMouseGrab(bool grab) override;
bool isMouseGrabbed() const override;
+7
View File
@@ -486,6 +486,12 @@ int w_isVisible(lua_State *L)
return 1;
}
int w_isOccluded(lua_State *L)
{
luax_pushboolean(L, instance()->isOccluded());
return 1;
}
int w_getDPIScale(lua_State *L)
{
lua_pushnumber(L, instance()->getDPIScale());
@@ -683,6 +689,7 @@ static const luaL_Reg functions[] =
{ "hasFocus", w_hasFocus },
{ "hasMouseFocus", w_hasMouseFocus },
{ "isVisible", w_isVisible },
{ "isOccluded", w_isOccluded },
{ "getDPIScale", w_getDPIScale },
{ "getNativeDPIScale", w_getNativeDPIScale },
{ "toPixels", w_toPixels },