diff --git a/src/modules/graphics/opengl/VertexBuffer.cpp b/src/modules/graphics/opengl/VertexBuffer.cpp index ef3c671b6..645f55a5b 100644 --- a/src/modules/graphics/opengl/VertexBuffer.cpp +++ b/src/modules/graphics/opengl/VertexBuffer.cpp @@ -276,7 +276,7 @@ size_t VertexIndex::getIndexCount(size_t elements) const GLenum VertexIndex::getType(size_t s) const { // Calculates if unsigned short is big enough to hold all the vertex indices. - static const GLenum type_table[] = {GL_UNSIGNED_INT, GL_UNSIGNED_SHORT}; + static const GLenum type_table[] = {GL_UNSIGNED_SHORT, GL_UNSIGNED_INT}; return type_table[int(GLushort(-1) < s * 4)]; }