mirror of
https://github.com/love2d/love.git
synced 2026-08-15 15:51:12 +02:00
Cleaned up texture VRAM usage tracking.
--HG-- branch : minor
This commit is contained in:
@@ -1113,6 +1113,24 @@ void Graphics::polygon(DrawMode mode, const float *coords, size_t count)
|
||||
}
|
||||
}
|
||||
|
||||
Graphics::Stats Graphics::getStats() const
|
||||
{
|
||||
Stats stats;
|
||||
|
||||
getAPIStats(stats.drawCalls, stats.shaderSwitches);
|
||||
|
||||
if (streamBufferState.vertexCount > 0)
|
||||
stats.drawCalls++;
|
||||
|
||||
stats.canvasSwitches = canvasSwitchCount;
|
||||
stats.canvases = Canvas::canvasCount;
|
||||
stats.images = Image::imageCount;
|
||||
stats.fonts = Font::fontCount;
|
||||
stats.textureMemory = Texture::totalGraphicsMemory;
|
||||
|
||||
return stats;
|
||||
}
|
||||
|
||||
void Graphics::push(StackType type)
|
||||
{
|
||||
if (stackTypeStack.size() == MAX_USER_STACK_DEPTH)
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
#include "common/StringMap.h"
|
||||
#include "common/Vector.h"
|
||||
#include "common/Optional.h"
|
||||
#include "common/int.h"
|
||||
#include "StreamBuffer.h"
|
||||
#include "vertex.h"
|
||||
#include "Color.h"
|
||||
@@ -208,7 +209,7 @@ public:
|
||||
int canvases;
|
||||
int images;
|
||||
int fonts;
|
||||
size_t textureMemory;
|
||||
int64 textureMemory;
|
||||
};
|
||||
|
||||
struct ColorMask
|
||||
@@ -725,7 +726,7 @@ public:
|
||||
/**
|
||||
* Returns performance-related statistics.
|
||||
**/
|
||||
virtual Stats getStats() const = 0;
|
||||
Stats getStats() const;
|
||||
|
||||
void push(StackType type = STACK_TRANSFORM);
|
||||
void pop();
|
||||
@@ -855,6 +856,8 @@ protected:
|
||||
|
||||
virtual StreamBuffer *newStreamBuffer(BufferType type, size_t size) = 0;
|
||||
|
||||
virtual void getAPIStats(int &drawcalls, int &shaderswitches) const = 0;
|
||||
|
||||
void restoreState(const DisplayState &s);
|
||||
void restoreStateChecked(const DisplayState &s);
|
||||
|
||||
|
||||
@@ -40,7 +40,6 @@ Image::Image(const Slices &data, const Settings &settings, bool validatedata)
|
||||
, mipmapsType(settings.mipmaps ? MIPMAPS_GENERATED : MIPMAPS_NONE)
|
||||
, sRGB(isGammaCorrect() && !settings.linear)
|
||||
, usingDefaultTexture(false)
|
||||
, textureMemorySize(0)
|
||||
{
|
||||
if (validatedata && data.validate() == MIPMAPS_DATA)
|
||||
mipmapsType = MIPMAPS_DATA;
|
||||
|
||||
@@ -116,8 +116,6 @@ protected:
|
||||
// back to a default texture.
|
||||
bool usingDefaultTexture;
|
||||
|
||||
size_t textureMemorySize;
|
||||
|
||||
private:
|
||||
|
||||
Image(const Slices &data, const Settings &settings, bool validatedata);
|
||||
|
||||
@@ -47,6 +47,7 @@ love::Type Texture::type("Texture", &Drawable::type);
|
||||
Texture::Filter Texture::defaultFilter;
|
||||
Texture::FilterMode Texture::defaultMipmapFilter = Texture::FILTER_LINEAR;
|
||||
float Texture::defaultMipmapSharpness = 0.0f;
|
||||
int64 Texture::totalGraphicsMemory = 0;
|
||||
|
||||
Texture::Texture(TextureType texType)
|
||||
: texType(texType)
|
||||
@@ -62,11 +63,13 @@ Texture::Texture(TextureType texType)
|
||||
, filter(defaultFilter)
|
||||
, wrap()
|
||||
, mipmapSharpness(defaultMipmapSharpness)
|
||||
, graphicsMemorySize(0)
|
||||
{
|
||||
}
|
||||
|
||||
Texture::~Texture()
|
||||
{
|
||||
setGraphicsMemorySize(0);
|
||||
}
|
||||
|
||||
void Texture::initQuad()
|
||||
@@ -75,6 +78,15 @@ void Texture::initQuad()
|
||||
quad.set(new Quad(v, width, height), Acquire::NORETAIN);
|
||||
}
|
||||
|
||||
void Texture::setGraphicsMemorySize(int64 bytes)
|
||||
{
|
||||
totalGraphicsMemory = std::max(totalGraphicsMemory - graphicsMemorySize, 0LL);
|
||||
|
||||
bytes = std::max(bytes, 0LL);
|
||||
graphicsMemorySize = bytes;
|
||||
totalGraphicsMemory += bytes;
|
||||
}
|
||||
|
||||
TextureType Texture::getTextureType() const
|
||||
{
|
||||
return texType;
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
#include "common/pixelformat.h"
|
||||
#include "common/Exception.h"
|
||||
#include "common/Optional.h"
|
||||
#include "common/int.h"
|
||||
#include "Drawable.h"
|
||||
#include "Quad.h"
|
||||
#include "vertex.h"
|
||||
@@ -101,13 +102,15 @@ public:
|
||||
WrapMode r = WRAP_CLAMP;
|
||||
};
|
||||
|
||||
Texture(TextureType texType);
|
||||
virtual ~Texture();
|
||||
|
||||
static Filter defaultFilter;
|
||||
static FilterMode defaultMipmapFilter;
|
||||
static float defaultMipmapSharpness;
|
||||
|
||||
static int64 totalGraphicsMemory;
|
||||
|
||||
Texture(TextureType texType);
|
||||
virtual ~Texture();
|
||||
|
||||
// Drawable.
|
||||
void draw(Graphics *gfx, const Matrix4 &m) override;
|
||||
|
||||
@@ -169,6 +172,7 @@ public:
|
||||
protected:
|
||||
|
||||
void initQuad();
|
||||
void setGraphicsMemorySize(int64 size);
|
||||
|
||||
TextureType texType;
|
||||
|
||||
@@ -194,6 +198,8 @@ protected:
|
||||
|
||||
StrongRef<Quad> quad;
|
||||
|
||||
int64 graphicsMemorySize;
|
||||
|
||||
private:
|
||||
|
||||
static StringMap<TextureType, TEXTURE_MAX_ENUM>::Entry texTypeEntries[];
|
||||
|
||||
@@ -158,7 +158,6 @@ Canvas::Canvas(const Settings &settings)
|
||||
, texture(0)
|
||||
, renderbuffer(0)
|
||||
, actualSamples(0)
|
||||
, textureMemory(0)
|
||||
{
|
||||
format = getSizedFormat(format);
|
||||
|
||||
@@ -245,6 +244,13 @@ bool Canvas::loadVolatile()
|
||||
renderbuffer = 0;
|
||||
status = GL_FRAMEBUFFER_COMPLETE;
|
||||
|
||||
// getMaxRenderbufferSamples will be 0 on systems that don't support
|
||||
// multisampled renderbuffers / don't export FBO multisample extensions.
|
||||
actualSamples = getRequestedMSAA();
|
||||
actualSamples = std::min(actualSamples, gl.getMaxRenderbufferSamples());
|
||||
actualSamples = std::max(actualSamples, 0);
|
||||
actualSamples = actualSamples == 1 ? 0 : actualSamples;
|
||||
|
||||
if (isReadable())
|
||||
{
|
||||
glGenTextures(1, &texture);
|
||||
@@ -292,29 +298,19 @@ bool Canvas::loadVolatile()
|
||||
}
|
||||
}
|
||||
|
||||
// getMaxRenderbufferSamples will be 0 on systems that don't support
|
||||
// multisampled renderbuffers / don't export FBO multisample extensions.
|
||||
actualSamples = getRequestedMSAA();
|
||||
actualSamples = std::min(actualSamples, gl.getMaxRenderbufferSamples());
|
||||
actualSamples = std::max(actualSamples, 0);
|
||||
actualSamples = actualSamples == 1 ? 0 : actualSamples;
|
||||
|
||||
if (!isReadable() || actualSamples > 0)
|
||||
createRenderbuffer(pixelWidth, pixelHeight, actualSamples, format, renderbuffer);
|
||||
|
||||
size_t prevmemsize = textureMemory;
|
||||
|
||||
textureMemory = getPixelFormatSize(format) * pixelWidth * pixelHeight;
|
||||
|
||||
if (actualSamples > 0 && isReadable())
|
||||
textureMemory += (textureMemory * actualSamples);
|
||||
else if (actualSamples > 0)
|
||||
textureMemory *= actualSamples;
|
||||
|
||||
int64 memsize = getPixelFormatSize(format) * pixelWidth * pixelHeight;
|
||||
if (getMipmapCount() > 1)
|
||||
textureMemory *= 1.33334;
|
||||
memsize *= 1.33334;
|
||||
|
||||
gl.updateTextureMemorySize(prevmemsize, textureMemory);
|
||||
if (actualSamples > 1 && isReadable())
|
||||
memsize += getPixelFormatSize(format) * pixelWidth * pixelHeight * actualSamples;
|
||||
else if (actualSamples > 1)
|
||||
memsize *= actualSamples;
|
||||
|
||||
setGraphicsMemorySize(memsize);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -334,8 +330,7 @@ void Canvas::unloadVolatile()
|
||||
renderbuffer = 0;
|
||||
texture = 0;
|
||||
|
||||
gl.updateTextureMemorySize(textureMemory, 0);
|
||||
textureMemory = 0;
|
||||
setGraphicsMemorySize(0);
|
||||
}
|
||||
|
||||
void Canvas::setFilter(const Texture::Filter &f)
|
||||
|
||||
@@ -112,8 +112,6 @@ private:
|
||||
|
||||
int actualSamples;
|
||||
|
||||
size_t textureMemory;
|
||||
|
||||
static SupportedFormat supportedFormats[PIXELFORMAT_MAX_ENUM];
|
||||
static SupportedFormat checkedFormats[PIXELFORMAT_MAX_ENUM];
|
||||
|
||||
|
||||
@@ -126,7 +126,6 @@ love::graphics::Canvas *Graphics::newCanvas(const Canvas::Settings &settings)
|
||||
return new Canvas(settings);
|
||||
}
|
||||
|
||||
|
||||
love::graphics::Shader *Graphics::newShader(const Shader::ShaderSource &source)
|
||||
{
|
||||
return new Shader(source);
|
||||
@@ -1446,24 +1445,10 @@ Graphics::RendererInfo Graphics::getRendererInfo() const
|
||||
return info;
|
||||
}
|
||||
|
||||
Graphics::Stats Graphics::getStats() const
|
||||
void Graphics::getAPIStats(int &drawcalls, int &shaderswitches) const
|
||||
{
|
||||
int drawcalls = gl.stats.drawCalls;
|
||||
|
||||
if (streamBufferState.vertexCount > 0)
|
||||
drawcalls++;
|
||||
|
||||
Stats stats;
|
||||
|
||||
stats.drawCalls = drawcalls;
|
||||
stats.canvasSwitches = canvasSwitchCount;
|
||||
stats.shaderSwitches = gl.stats.shaderSwitches;
|
||||
stats.canvases = Canvas::canvasCount;
|
||||
stats.images = Image::imageCount;
|
||||
stats.fonts = Font::fontCount;
|
||||
stats.textureMemory = gl.stats.textureMemory;
|
||||
|
||||
return stats;
|
||||
drawcalls = gl.stats.drawCalls;
|
||||
shaderswitches = gl.stats.shaderSwitches;
|
||||
}
|
||||
|
||||
double Graphics::getSystemLimit(SystemLimit limittype) const
|
||||
|
||||
@@ -126,13 +126,13 @@ public:
|
||||
bool isImageFormatSupported(PixelFormat format) const override;
|
||||
Renderer getRenderer() const override;
|
||||
RendererInfo getRendererInfo() const override;
|
||||
Stats getStats() const override;
|
||||
|
||||
Shader::Language getShaderLanguageTarget() const override;
|
||||
|
||||
private:
|
||||
|
||||
love::graphics::StreamBuffer *newStreamBuffer(BufferType type, size_t size) override;
|
||||
void getAPIStats(int &drawcalls, int &shaderswitches) const override;
|
||||
|
||||
void endPass();
|
||||
void bindCachedFBO(const RenderTargets &targets);
|
||||
|
||||
@@ -268,16 +268,15 @@ bool Image::loadVolatile()
|
||||
throw;
|
||||
}
|
||||
|
||||
size_t prevmemsize = textureMemorySize;
|
||||
textureMemorySize = 0;
|
||||
int64 memsize = 0;
|
||||
|
||||
for (int slice = 0; slice < data.getSliceCount(0); slice++)
|
||||
textureMemorySize += data.get(slice, 0)->getSize();
|
||||
memsize += data.get(slice, 0)->getSize();
|
||||
|
||||
if (getMipmapCount() > 1)
|
||||
textureMemorySize *= 1.33334;
|
||||
memsize *= 1.33334;
|
||||
|
||||
gl.updateTextureMemorySize(prevmemsize, textureMemorySize);
|
||||
setGraphicsMemorySize(memsize);
|
||||
|
||||
usingDefaultTexture = false;
|
||||
return true;
|
||||
@@ -291,8 +290,7 @@ void Image::unloadVolatile()
|
||||
gl.deleteTexture(texture);
|
||||
texture = 0;
|
||||
|
||||
gl.updateTextureMemorySize(textureMemorySize, 0);
|
||||
textureMemorySize = 0;
|
||||
setGraphicsMemorySize(0);
|
||||
}
|
||||
|
||||
ptrdiff_t Image::getHandle() const
|
||||
|
||||
@@ -1181,12 +1181,6 @@ float OpenGL::getMaxLODBias() const
|
||||
return maxLODBias;
|
||||
}
|
||||
|
||||
void OpenGL::updateTextureMemorySize(size_t oldsize, size_t newsize)
|
||||
{
|
||||
int64 memsize = (int64) stats.textureMemory + ((int64) newsize - (int64) oldsize);
|
||||
stats.textureMemory = (size_t) std::max(memsize, (int64) 0);
|
||||
}
|
||||
|
||||
bool OpenGL::isCoreProfile() const
|
||||
{
|
||||
return coreProfile;
|
||||
|
||||
@@ -114,9 +114,8 @@ public:
|
||||
|
||||
struct Stats
|
||||
{
|
||||
size_t textureMemory;
|
||||
int drawCalls;
|
||||
int shaderSwitches;
|
||||
int drawCalls;
|
||||
int shaderSwitches;
|
||||
} stats;
|
||||
|
||||
struct Bugs
|
||||
@@ -366,9 +365,6 @@ public:
|
||||
|
||||
float getMaxLODBias() const;
|
||||
|
||||
|
||||
void updateTextureMemorySize(size_t oldsize, size_t newsize);
|
||||
|
||||
/**
|
||||
* Gets whether the context is Core Profile OpenGL 3.2+.
|
||||
**/
|
||||
|
||||
Reference in New Issue
Block a user