Add a custom Body:setMass function.

This commit is contained in:
Linus Sjögren
2012-01-10 04:14:17 +01:00
parent be55579a22
commit afd0ef1d9e
4 changed files with 24 additions and 0 deletions
+8
View File
@@ -253,6 +253,14 @@ namespace box2d
body->SetMassData(&massData);
}
int Body::setMass(float m)
{
b2MassData data;
body->GetMassData(&data);
data.mass = m;
body->SetMassData(&data);
}
void Body::setInertia(float i)
{
b2MassData massData;