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Add Data:performAtomic to lock a mutex while using a Data object.
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@@ -20,6 +20,7 @@
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#include "wrap_Data.h"
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#include "common/int.h"
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#include "thread/threads.h"
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// Put the Lua code directly into a raw string literal.
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static const char data_lua[] =
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@@ -78,6 +79,26 @@ int w_Data_getSize(lua_State *L)
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return 1;
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}
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int w_Data_performAtomic(lua_State *L)
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{
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Data *t = luax_checkdata(L, 1);
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int err = 0;
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{
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love::thread::Lock lock(t->getMutex());
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// call the function, passing any user-specified arguments.
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err = lua_pcall(L, lua_gettop(L) - 2, LUA_MULTRET, 0);
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}
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// Unfortunately, this eats the stack trace, too bad.
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if (err != 0)
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return lua_error(L);
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// The function and everything after it in the stack are eaten by the pcall,
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// leaving only the Data object. Everything else is a return value.
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return lua_gettop(L) - 1;
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}
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template <typename T>
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static int w_Data_getT(lua_State* L)
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{
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@@ -170,6 +191,7 @@ const luaL_Reg w_Data_functions[] =
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{ "getPointer", w_Data_getPointer },
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{ "getFFIPointer", w_Data_getFFIPointer },
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{ "getSize", w_Data_getSize },
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{ "performAtomic", w_Data_performAtomic },
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{ "getFloat", w_Data_getFloat },
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{ "getDouble", w_Data_getDouble },
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{ "getInt8", w_Data_getInt8 },
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@@ -764,11 +764,6 @@ void ImageData::paste(ImageData *src, int dx, int dy, int sx, int sy, int sw, in
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}
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}
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love::thread::Mutex *ImageData::getMutex() const
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{
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return mutex;
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}
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size_t ImageData::getPixelSize() const
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{
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return getPixelFormatBlockSize(format);
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@@ -110,8 +110,6 @@ public:
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**/
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love::filesystem::FileData *encode(FormatHandler::EncodedFormat format, const char *filename, bool writefile) const;
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love::thread::Mutex *getMutex() const;
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// Implements ImageDataBase.
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ImageData *clone() const override;
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void *getData() const override;
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@@ -142,8 +140,6 @@ private:
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// The actual data.
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unsigned char *data = nullptr;
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love::thread::MutexRef mutex;
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// The format handler that was used to decode the ImageData. We need to know
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// this so we can properly delete memory allocated by the decoder.
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StrongRef<FormatHandler> decodeHandler;
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