From ad42570cef41cf20a8c685d84397925d5c79ad0f Mon Sep 17 00:00:00 2001 From: Sasha Szpakowski Date: Thu, 7 Mar 2024 21:37:21 -0400 Subject: [PATCH] Fix compile errors on Linux/Android --- src/modules/graphics/vulkan/Shader.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/modules/graphics/vulkan/Shader.cpp b/src/modules/graphics/vulkan/Shader.cpp index 607ce9936..384452cca 100644 --- a/src/modules/graphics/vulkan/Shader.cpp +++ b/src/modules/graphics/vulkan/Shader.cpp @@ -671,7 +671,7 @@ void Shader::compileShaders() for (const auto &r : shaderResources.storage_buffers) { std::string name = canonicaliizeUniformName(r.name); - auto &uniformit = reflection.storageBuffers.find(name); + const auto &uniformit = reflection.storageBuffers.find(name); if (uniformit == reflection.storageBuffers.end()) { handleUnknownUniformName(name.c_str()); @@ -686,7 +686,7 @@ void Shader::compileShaders() for (const auto &r : shaderResources.storage_images) { std::string name = canonicaliizeUniformName(r.name); - auto &uniformit = reflection.storageBuffers.find(name); + const auto &uniformit = reflection.storageBuffers.find(name); if (uniformit == reflection.storageBuffers.end()) { handleUnknownUniformName(name.c_str());