love.physics: simplify Body and Shape API.

#1130

- Shapes are now directly attached to Bodies when they're created (similar to love 0.7 and older).
- Fixtures are removed.
- All methods that were in Fixtures now exist in Shapes.
- All APIs that used or returned a Fixture now do the same with a Shape.

- Add new love.physics.new*Shape variants that take a Body as the first parameter.
- Deprecate the new*Shape APIs that don't take a Body.
- Deprecate love.physics.newFixture (the deprecated function now returns a Shape).
- Replace Body:getFixture and Body:getFixtures with Body:getShape and Body:getShapes (Body:getFixtures is deprecated).
- Replace World:queryFixturesInArea and World:getFixturesInArea with World:queryShapesInArea and World:getShapesInArea (queryFixturesInArea is deprecated).
- Replace Contact:getFixtures with Contact:getShapes (Contact:getFixtures is deprecated).
- Replace all love.physics callback Fixture parameters with Shape parameters.
- Deprecate ChainShape:getChildEdge.
This commit is contained in:
Sasha Szpakowski
2023-10-07 15:17:24 -03:00
parent 2702004bb2
commit ac9ae82524
35 changed files with 1137 additions and 1236 deletions
-4
View File
@@ -837,8 +837,6 @@ set(LOVE_SRC_MODULE_PHYSICS_BOX2D
src/modules/physics/box2d/DistanceJoint.h
src/modules/physics/box2d/EdgeShape.cpp
src/modules/physics/box2d/EdgeShape.h
src/modules/physics/box2d/Fixture.cpp
src/modules/physics/box2d/Fixture.h
src/modules/physics/box2d/FrictionJoint.cpp
src/modules/physics/box2d/FrictionJoint.h
src/modules/physics/box2d/GearJoint.cpp
@@ -881,8 +879,6 @@ set(LOVE_SRC_MODULE_PHYSICS_BOX2D
src/modules/physics/box2d/wrap_DistanceJoint.h
src/modules/physics/box2d/wrap_EdgeShape.cpp
src/modules/physics/box2d/wrap_EdgeShape.h
src/modules/physics/box2d/wrap_Fixture.cpp
src/modules/physics/box2d/wrap_Fixture.h
src/modules/physics/box2d/wrap_FrictionJoint.cpp
src/modules/physics/box2d/wrap_FrictionJoint.h
src/modules/physics/box2d/wrap_GearJoint.cpp