Moved another AMD-specific driver bug workaround to the OpenGL Bugs struct.

This commit is contained in:
Alex Szpakowski
2016-01-13 21:43:00 -04:00
parent 314a82b126
commit abd3c64bc5
3 changed files with 14 additions and 5 deletions
+9
View File
@@ -184,6 +184,15 @@ public:
**/
bool clearRequiresDriverTextureStateUpdate;
/**
* AMD's Windows drivers don't always properly generate mipmaps unless
* glEnable(GL_TEXTURE_2D) is called directly before glGenerateMipmap.
* This only applies to legacy and Compatibility Profile contexts, of
* course.
* https://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation
**/
bool generateMipmapsRequiresTexture2DEnable;
/**
* Other bugs which have workarounds that don't use conditional code at
* the moment: