mirror of
https://github.com/love2d/love.git
synced 2026-08-17 19:23:38 +02:00
SDL click count functionality was added in 2.0.2, not 2.0.4. So we can get rid of some useless code since we require 2.0.2+ in love 0.11...
--HG-- branch : minor
This commit is contained in:
@@ -147,7 +147,7 @@ void Event::clear()
|
|||||||
love::event::Event::clear();
|
love::event::Event::clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
Message *Event::convert(const SDL_Event &e)
|
Message *Event::convert(const SDL_Event &e) const
|
||||||
{
|
{
|
||||||
Message *msg = nullptr;
|
Message *msg = nullptr;
|
||||||
|
|
||||||
@@ -244,7 +244,31 @@ Message *Event::convert(const SDL_Event &e)
|
|||||||
break;
|
break;
|
||||||
case SDL_MOUSEBUTTONDOWN:
|
case SDL_MOUSEBUTTONDOWN:
|
||||||
case SDL_MOUSEBUTTONUP:
|
case SDL_MOUSEBUTTONUP:
|
||||||
msg = convertMouseButtonEvent(e);
|
{
|
||||||
|
// SDL uses button 3 for the right mouse button, but we use button 2
|
||||||
|
int button = e.button.button;
|
||||||
|
switch (button)
|
||||||
|
{
|
||||||
|
case SDL_BUTTON_RIGHT:
|
||||||
|
button = 2;
|
||||||
|
break;
|
||||||
|
case SDL_BUTTON_MIDDLE:
|
||||||
|
button = 3;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
double px = (double) e.button.x;
|
||||||
|
double py = (double) e.button.y;
|
||||||
|
windowToPixelCoords(&px, &py);
|
||||||
|
vargs.emplace_back(px);
|
||||||
|
vargs.emplace_back(py);
|
||||||
|
vargs.emplace_back((double) button);
|
||||||
|
vargs.emplace_back(e.button.which == SDL_TOUCH_MOUSEID);
|
||||||
|
vargs.emplace_back((double) e.button.clicks);
|
||||||
|
|
||||||
|
bool down = e.type == SDL_MOUSEBUTTONDOWN;
|
||||||
|
msg = new Message(down ? "mousepressed" : "mousereleased", vargs);
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case SDL_MOUSEWHEEL:
|
case SDL_MOUSEWHEEL:
|
||||||
vargs.emplace_back((double) e.wheel.x);
|
vargs.emplace_back((double) e.wheel.x);
|
||||||
@@ -362,69 +386,7 @@ Message *Event::convert(const SDL_Event &e)
|
|||||||
return msg;
|
return msg;
|
||||||
}
|
}
|
||||||
|
|
||||||
Message *Event::convertMouseButtonEvent(const SDL_Event &e)
|
Message *Event::convertJoystickEvent(const SDL_Event &e) const
|
||||||
{
|
|
||||||
bool down = e.type == SDL_MOUSEBUTTONDOWN;
|
|
||||||
|
|
||||||
std::vector<Variant> vargs;
|
|
||||||
vargs.reserve(5);
|
|
||||||
|
|
||||||
// SDL uses button index 3 for the right mouse button, but we use index 2.
|
|
||||||
int button = e.button.button;
|
|
||||||
switch (button)
|
|
||||||
{
|
|
||||||
case SDL_BUTTON_RIGHT:
|
|
||||||
button = 2;
|
|
||||||
break;
|
|
||||||
case SDL_BUTTON_MIDDLE:
|
|
||||||
button = 3;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
double px = (double) e.button.x;
|
|
||||||
double py = (double) e.button.y;
|
|
||||||
windowToPixelCoords(&px, &py);
|
|
||||||
vargs.emplace_back(px);
|
|
||||||
vargs.emplace_back(py);
|
|
||||||
vargs.emplace_back((double) button);
|
|
||||||
vargs.emplace_back(e.button.which == SDL_TOUCH_MOUSEID);
|
|
||||||
|
|
||||||
#if SDL_VERSION_ATLEAST(2,0,4)
|
|
||||||
SDL_version version;
|
|
||||||
SDL_GetVersion(&version);
|
|
||||||
if (version.major >= 2 && (version.minor > 0 || version.patch >= 4))
|
|
||||||
vargs.emplace_back((double) e.button.clicks);
|
|
||||||
else
|
|
||||||
#endif
|
|
||||||
{
|
|
||||||
ClickState state = clickCounts[e.button.which];
|
|
||||||
|
|
||||||
// Matches the behaviour of SDL 2.0.4's click count tracking code when
|
|
||||||
// it doesn't know any OS-specific information.
|
|
||||||
if (down)
|
|
||||||
{
|
|
||||||
double now = timer::Timer::getTime();
|
|
||||||
int diffX = abs(e.button.x - state.lastX);
|
|
||||||
int diffY = abs(e.button.y - state.lastY);
|
|
||||||
|
|
||||||
if ((now - state.time) >= 0.5 || diffX > 1 || diffY > 1)
|
|
||||||
state.count = 0;
|
|
||||||
|
|
||||||
state.count++;
|
|
||||||
state.lastX = e.button.x;
|
|
||||||
state.lastY = e.button.y;
|
|
||||||
state.time = now;
|
|
||||||
|
|
||||||
clickCounts[e.button.which] = state;
|
|
||||||
}
|
|
||||||
|
|
||||||
vargs.emplace_back((double) state.count);
|
|
||||||
}
|
|
||||||
|
|
||||||
return new Message(down ? "mousepressed" : "mousereleased", vargs);
|
|
||||||
}
|
|
||||||
|
|
||||||
Message *Event::convertJoystickEvent(const SDL_Event &e)
|
|
||||||
{
|
{
|
||||||
auto joymodule = Module::getInstance<joystick::JoystickModule>(Module::M_JOYSTICK);
|
auto joymodule = Module::getInstance<joystick::JoystickModule>(Module::M_JOYSTICK);
|
||||||
if (!joymodule)
|
if (!joymodule)
|
||||||
@@ -549,7 +511,7 @@ Message *Event::convertJoystickEvent(const SDL_Event &e)
|
|||||||
return msg;
|
return msg;
|
||||||
}
|
}
|
||||||
|
|
||||||
Message *Event::convertWindowEvent(const SDL_Event &e)
|
Message *Event::convertWindowEvent(const SDL_Event &e) const
|
||||||
{
|
{
|
||||||
Message *msg = nullptr;
|
Message *msg = nullptr;
|
||||||
|
|
||||||
|
|||||||
@@ -68,20 +68,9 @@ public:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
struct ClickState
|
Message *convert(const SDL_Event &e) const;
|
||||||
{
|
Message *convertJoystickEvent(const SDL_Event &e) const;
|
||||||
int count;
|
Message *convertWindowEvent(const SDL_Event &e) const;
|
||||||
int lastX;
|
|
||||||
int lastY;
|
|
||||||
double time;
|
|
||||||
};
|
|
||||||
|
|
||||||
Message *convert(const SDL_Event &e);
|
|
||||||
Message *convertMouseButtonEvent(const SDL_Event &e);
|
|
||||||
Message *convertJoystickEvent(const SDL_Event &e);
|
|
||||||
Message *convertWindowEvent(const SDL_Event &e);
|
|
||||||
|
|
||||||
std::map<int, ClickState> clickCounts;
|
|
||||||
|
|
||||||
static std::map<SDL_Keycode, love::keyboard::Keyboard::Key> createKeyMap();
|
static std::map<SDL_Keycode, love::keyboard::Keyboard::Key> createKeyMap();
|
||||||
static std::map<SDL_Keycode, love::keyboard::Keyboard::Key> keys;
|
static std::map<SDL_Keycode, love::keyboard::Keyboard::Key> keys;
|
||||||
|
|||||||
Reference in New Issue
Block a user