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Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782).
Canvases and Images are now subclasses of the new Texture class. Added setTexture and getTexture methods for Meshes, ParticleSystems, and SpriteBatches (the old set/getImage methods are deprecated but not removed.) Canvas texture coordinates are no longer flipped.
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@@ -58,14 +58,14 @@ int w_Image_getDimensions(lua_State *L)
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int w_Image_setFilter(lua_State *L)
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{
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Image *t = luax_checkimage(L, 1);
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Image::Filter f = t->getFilter();
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Texture::Filter f = t->getFilter();
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const char *minstr = luaL_checkstring(L, 2);
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const char *magstr = luaL_optstring(L, 3, minstr);
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if (!Image::getConstant(minstr, f.min))
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if (!Texture::getConstant(minstr, f.min))
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return luaL_error(L, "Invalid filter mode: %s", minstr);
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if (!Image::getConstant(magstr, f.mag))
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if (!Texture::getConstant(magstr, f.mag))
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return luaL_error(L, "Invalid filter mode: %s", magstr);
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f.anisotropy = (float) luaL_optnumber(L, 4, 1.0);
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@@ -77,11 +77,11 @@ int w_Image_setFilter(lua_State *L)
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int w_Image_getFilter(lua_State *L)
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{
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Image *t = luax_checkimage(L, 1);
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const Image::Filter f = t->getFilter();
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const Texture::Filter f = t->getFilter();
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const char *minstr;
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const char *magstr;
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Image::getConstant(f.min, minstr);
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Image::getConstant(f.mag, magstr);
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Texture::getConstant(f.min, minstr);
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Texture::getConstant(f.mag, magstr);
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lua_pushstring(L, minstr);
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lua_pushstring(L, magstr);
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lua_pushnumber(L, f.anisotropy);
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@@ -91,14 +91,14 @@ int w_Image_getFilter(lua_State *L)
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int w_Image_setMipmapFilter(lua_State *L)
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{
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Image *t = luax_checkimage(L, 1);
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Image::Filter f = t->getFilter();
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Texture::Filter f = t->getFilter();
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if (lua_isnoneornil(L, 2))
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f.mipmap = Image::FILTER_NONE; // mipmapping is disabled if no argument is given
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f.mipmap = Texture::FILTER_NONE; // mipmapping is disabled if no argument is given
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else
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{
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const char *mipmapstr = luaL_checkstring(L, 2);
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if (!Image::getConstant(mipmapstr, f.mipmap))
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if (!Texture::getConstant(mipmapstr, f.mipmap))
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return luaL_error(L, "Invalid filter mode: %s", mipmapstr);
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}
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@@ -114,10 +114,10 @@ int w_Image_getMipmapFilter(lua_State *L)
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{
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Image *t = luax_checkimage(L, 1);
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const Image::Filter &f = t->getFilter();
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const Texture::Filter &f = t->getFilter();
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const char *mipmapstr;
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if (Image::getConstant(f.mipmap, mipmapstr))
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if (Texture::getConstant(f.mipmap, mipmapstr))
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lua_pushstring(L, mipmapstr);
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else
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lua_pushnil(L); // only return a mipmap filter if mipmapping is enabled
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@@ -130,29 +130,28 @@ int w_Image_setWrap(lua_State *L)
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{
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Image *i = luax_checkimage(L, 1);
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Image::Wrap w;
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Texture::Wrap w;
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const char *sstr = luaL_checkstring(L, 2);
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const char *tstr = luaL_optstring(L, 3, sstr);
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if (!Image::getConstant(sstr, w.s))
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if (!Texture::getConstant(sstr, w.s))
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return luaL_error(L, "Invalid wrap mode: %s", sstr);
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if (!Image::getConstant(tstr, w.t))
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if (!Texture::getConstant(tstr, w.t))
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return luaL_error(L, "Invalid wrap mode, %s", tstr);
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i->setWrap(w);
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return 0;
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}
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int w_Image_getWrap(lua_State *L)
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{
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Image *i = luax_checkimage(L, 1);
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const Image::Wrap w = i->getWrap();
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const Texture::Wrap w = i->getWrap();
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const char *sstr;
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const char *tstr;
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Image::getConstant(w.s, sstr);
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Image::getConstant(w.t, tstr);
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Texture::getConstant(w.s, sstr);
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Texture::getConstant(w.t, tstr);
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lua_pushstring(L, sstr);
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lua_pushstring(L, tstr);
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return 2;
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