Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782).

Canvases and Images are now subclasses of the new Texture class.
Added setTexture and getTexture methods for Meshes, ParticleSystems, and SpriteBatches (the old set/getImage methods are deprecated but not removed.)
Canvas texture coordinates are no longer flipped.
This commit is contained in:
Alex Szpakowski
2014-01-03 17:07:12 -04:00
parent 1d3f6e967d
commit aa69a695d3
43 changed files with 1011 additions and 852 deletions
+3 -4
View File
@@ -249,15 +249,13 @@ source_group("modules\\font\\freetype" FILES ${LOVE_SRC_MODULE_FONT_FREETYPE})
set(LOVE_SRC_MODULE_GRAPHICS_ROOT
src/modules/graphics/Color.h
src/modules/graphics/Drawable.cpp
src/modules/graphics/Drawable.h
src/modules/graphics/DrawQable.h
src/modules/graphics/Graphics.cpp
src/modules/graphics/Graphics.h
src/modules/graphics/Image.cpp
src/modules/graphics/Image.h
src/modules/graphics/Quad.cpp
src/modules/graphics/Quad.h
src/modules/graphics/Texture.cpp
src/modules/graphics/Texture.h
src/modules/graphics/Volatile.cpp
src/modules/graphics/Volatile.h
)
@@ -285,6 +283,7 @@ set(LOVE_SRC_MODULE_GRAPHICS_OPENGL
src/modules/graphics/opengl/Shader.h
src/modules/graphics/opengl/SpriteBatch.cpp
src/modules/graphics/opengl/SpriteBatch.h
src/modules/graphics/opengl/Texture.h
src/modules/graphics/opengl/VertexBuffer.cpp
src/modules/graphics/opengl/VertexBuffer.h
src/modules/graphics/opengl/wrap_Canvas.cpp