[bezier curve] add missing files

This commit is contained in:
vrld
2013-05-12 22:01:12 +02:00
parent 19eade843c
commit aa4d96317f
4 changed files with 447 additions and 0 deletions
+165
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/**
* Copyright (c) 2006-2013 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "common/Exception.h"
#include "wrap_BezierCurve.h"
#include <cmath>
namespace love
{
namespace math
{
BezierCurve *luax_checkbeziercurve(lua_State *L, int idx)
{
return luax_checktype<BezierCurve>(L, idx, "BezierCurve", MATH_BEZIER_CURVE_T);
}
int w_BezierCurve_getDegree(lua_State *L)
{
BezierCurve *curve = luax_checkbeziercurve(L, 1);
lua_pushnumber(L, curve->getDegree());
return 1;
}
int w_BezierCurve_getControlPoint(lua_State *L)
{
BezierCurve *curve = luax_checkbeziercurve(L, 1);
int idx = luaL_checkinteger(L, 2);
if (idx > 0) // 1-indexing
idx--;
try
{
Vector v = curve->getControlPoint(idx);
lua_pushnumber(L, v.x);
lua_pushnumber(L, v.y);
}
catch (Exception &e)
{
return luaL_error(L, e.what());
}
return 2;
}
int w_BezierCurve_setControlPoint(lua_State *L)
{
BezierCurve *curve = luax_checkbeziercurve(L, 1);
int idx = luaL_checkinteger(L, 2);
double vx = luaL_checknumber(L, 3);
double vy = luaL_checknumber(L, 4);
if (idx > 0) // 1-indexing
idx--;
try
{
curve->setControlPoint(idx, Vector(vx,vy));
}
catch (Exception &e)
{
return luaL_error(L, e.what());
}
return 0;
}
int w_BezierCurve_insertControlPoint(lua_State *L)
{
BezierCurve *curve = luax_checkbeziercurve(L, 1);
double vx = luaL_checknumber(L, 2);
double vy = luaL_checknumber(L, 3);
int idx = luaL_optinteger(L, 4, -1);
if (idx > 0) // 1-indexing
idx--;
try
{
curve->insertControlPoint(Vector(vx,vy), idx);
}
catch (Exception &e)
{
return luaL_error(L, e.what());
}
return 0;
}
int w_BezierCurve_eval(lua_State *L)
{
BezierCurve *curve = luax_checkbeziercurve(L, 1);
double t = luaL_checknumber(L, 2);
try
{
Vector v = curve->eval(t);
lua_pushnumber(L, v.x);
lua_pushnumber(L, v.y);
}
catch (Exception &e)
{
return luaL_error(L, e.what());
}
return 2;
}
int w_BezierCurve_render(lua_State *L)
{
BezierCurve *curve = luax_checkbeziercurve(L, 1);
int accuracy = luaL_optinteger(L, 2, 5);
std::vector<Vector> points = curve->render(accuracy);
lua_createtable(L, points.size()*2, 0);
for (size_t i = 0; i < points.size(); ++i)
{
lua_pushnumber(L, points[i].x);
lua_rawseti(L, -2, 2*i+1);
lua_pushnumber(L, points[i].y);
lua_rawseti(L, -2, 2*i+2);
}
return 1;
}
static const luaL_Reg functions[] =
{
{"getDegree", w_BezierCurve_getDegree},
{"getControlPoint", w_BezierCurve_getControlPoint},
{"setControlPoint", w_BezierCurve_setControlPoint},
{"insertControlPoint", w_BezierCurve_insertControlPoint},
{"eval", w_BezierCurve_eval},
{"render", w_BezierCurve_render},
{ 0, 0 }
};
extern "C" int luaopen_beziercurve(lua_State *L)
{
return luax_register_type(L, "BezierCurve", functions);
}
} // math
} // love