Merged default into minor

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2014-07-30 01:32:10 -03:00
42 changed files with 640 additions and 356 deletions
+62 -15
View File
@@ -98,11 +98,20 @@ bool Window::setWindow(int width, int height, WindowSettings *settings)
else
{
sdlflags |= SDL_WINDOW_FULLSCREEN;
SDL_DisplayMode mode = {0, width, height, 0, 0};
// Fullscreen window creation will bug out if no mode can be used.
SDL_DisplayMode mode = {0, width, height, 0, 0};
if (SDL_GetClosestDisplayMode(f.display, &mode, &mode) == 0)
return false;
if (SDL_GetClosestDisplayMode(f.display, &mode, &mode) == nullptr)
{
// GetClosestDisplayMode will fail if we request a size larger
// than the largest available display mode, so we'll try to use
// the largest (first) mode in that case.
if (SDL_GetDisplayMode(f.display, 0, &mode) < 0)
return false;
}
width = mode.w;
height = mode.h;
}
}
@@ -118,7 +127,7 @@ bool Window::setWindow(int width, int height, WindowSettings *settings)
sdlflags |= SDL_WINDOW_ALLOW_HIGHDPI;
#endif
graphics::Graphics *gfx = (graphics::Graphics *) Module::findInstance("love.graphics.");
graphics::Graphics *gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
if (gfx != nullptr)
gfx->unSetMode();
@@ -431,7 +440,7 @@ bool Window::setFullscreen(bool fullscreen, Window::FullscreenType fstype)
updateSettings(newsettings);
// Update the viewport size now instead of waiting for event polling.
graphics::Graphics *gfx = (graphics::Graphics *) Module::findInstance("love.graphics.");
graphics::Graphics *gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
if (gfx != nullptr)
{
int width = curMode.width;
@@ -668,25 +677,63 @@ const void *Window::getHandle() const
return window;
}
void Window::showMessageBox(MessageBoxType type, const char *title, const char *message)
SDL_MessageBoxFlags Window::convertMessageBoxType(MessageBoxType type) const
{
SDL_MessageBoxFlags sdlflags;
switch (type)
{
case MESSAGEBOX_ERROR:
sdlflags = SDL_MESSAGEBOX_ERROR;
break;
return SDL_MESSAGEBOX_ERROR;
case MESSAGEBOX_WARNING:
sdlflags = SDL_MESSAGEBOX_WARNING;
break;
return SDL_MESSAGEBOX_WARNING;
case MESSAGEBOX_INFO:
default:
sdlflags = SDL_MESSAGEBOX_INFORMATION;
break;
return SDL_MESSAGEBOX_INFORMATION;
}
}
bool Window::showMessageBox(MessageBoxType type, const std::string &title, const std::string &message, bool attachtowindow)
{
SDL_MessageBoxFlags flags = convertMessageBoxType(type);
SDL_Window *sdlwindow = attachtowindow ? window : nullptr;
return SDL_ShowSimpleMessageBox(flags, title.c_str(), message.c_str(), sdlwindow) >= 0;
}
int Window::showMessageBox(const MessageBoxData &data)
{
SDL_MessageBoxData sdldata = {};
sdldata.flags = convertMessageBoxType(data.type);
sdldata.title = data.title.c_str();
sdldata.message = data.message.c_str();
sdldata.window = data.attachToWindow ? window : nullptr;
sdldata.numbuttons = (int) data.buttons.size();
std::vector<SDL_MessageBoxButtonData> sdlbuttons;
for (size_t i = 0; i < data.buttons.size(); i++)
{
SDL_MessageBoxButtonData sdlbutton = {};
sdlbutton.buttonid = (int) i;
sdlbutton.text = data.buttons[i].c_str();
if ((int) i == data.enterButtonIndex)
sdlbutton.flags |= SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT;
if ((int) i == data.escapeButtonIndex)
sdlbutton.flags |= SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT;
sdlbuttons.push_back(sdlbutton);
}
SDL_ShowSimpleMessageBox(sdlflags, title, message, window);
sdldata.buttons = &sdlbuttons[0];
int pressedbutton = -2;
SDL_ShowMessageBox(&sdldata, &pressedbutton);
return pressedbutton;
}
love::window::Window *Window::createSingleton()
+4 -1
View File
@@ -84,7 +84,8 @@ public:
const void *getHandle() const;
void showMessageBox(MessageBoxType type, const char *title, const char *message);
bool showMessageBox(MessageBoxType type, const std::string &title, const std::string &message, bool attachtowindow);
int showMessageBox(const MessageBoxData &data);
static love::window::Window *createSingleton();
static love::window::Window *getSingleton();
@@ -99,6 +100,8 @@ private:
// Update the saved window settings based on the window's actual state.
void updateSettings(const WindowSettings &newsettings);
SDL_MessageBoxFlags convertMessageBoxType(MessageBoxType type) const;
std::string windowTitle;
struct _currentMode