mirror of
https://github.com/love2d/love.git
synced 2026-08-19 12:14:20 +02:00
Fixed compilation
--HG-- branch : minor
This commit is contained in:
@@ -320,7 +320,7 @@ void OpenGL::createDefaultTexture()
|
|||||||
GLuint curtexture = state.boundTextures[state.curTextureUnit];
|
GLuint curtexture = state.boundTextures[state.curTextureUnit];
|
||||||
|
|
||||||
glGenTextures(1, &state.defaultTexture);
|
glGenTextures(1, &state.defaultTexture);
|
||||||
bindTexture(state.defaultTexture);
|
bindTextureToUnit(state.defaultTexture, 0, false);
|
||||||
|
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||||
@@ -331,7 +331,7 @@ void OpenGL::createDefaultTexture()
|
|||||||
GLubyte pix[] = {255, 255, 255, 255};
|
GLubyte pix[] = {255, 255, 255, 255};
|
||||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, pix);
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, pix);
|
||||||
|
|
||||||
bindTexture(curtexture);
|
bindTextureToUnit(curtexture, 0, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OpenGL::pushTransform()
|
void OpenGL::pushTransform()
|
||||||
|
|||||||
Reference in New Issue
Block a user