vulkan: remove unnecessary code

Since we supply the vulkan headers ourselves
we can be sure that all the definitions used are there.
This commit is contained in:
niki
2022-10-06 01:18:27 +02:00
parent c89cca9e60
commit a95ff597d5
6 changed files with 2 additions and 105 deletions
+1 -1
View File
@@ -417,7 +417,7 @@ private:
StrongRef<love::graphics::Texture> defaultTexture;
StrongRef<love::graphics::Buffer> defaultConstantColor;
// functions that need to be called to cleanup objects that were needed for rendering a frame.
// just like batchedDrawBuffers we need a vector for each frame in flight.
// We need a vector for each frame in flight.
std::vector<std::vector<std::function<void()>>> cleanUpFunctions;
std::vector<std::vector<std::function<void()>>> readbackCallbacks;
std::vector<ScreenshotReadbackBuffer> screenshotReadbackBuffers;