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Added source:isStatic()
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@@ -1,14 +1,14 @@
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/**
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* Copyright (c) 2006-2010 LOVE Development Team
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*
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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@@ -48,7 +48,7 @@ namespace audio
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virtual ~Source();
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virtual Source * copy() = 0;
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virtual void play() = 0;
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virtual void stop() = 0;
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virtual void pause() = 0;
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@@ -71,9 +71,10 @@ namespace audio
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virtual void getVelocity(float * v) const = 0;
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virtual void setDirection(float * v) = 0;
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virtual void getDirection(float * v) const = 0;
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virtual void setLooping(bool looping) = 0;
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virtual bool isLooping() const = 0;
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virtual bool isStatic() const = 0;
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static bool getConstant(const char * in, Type & out);
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static bool getConstant(Type in, const char *& out);
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@@ -88,4 +89,4 @@ namespace audio
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} // audio
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} // love
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#endif // LOVE_AUDIO_SOURCE_H
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#endif // LOVE_AUDIO_SOURCE_H
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