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Remove Shader:sendInt/sendBoolean/sendFloat/sendMatrix/sendTexture
--HG-- branch : minor
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@@ -260,11 +260,6 @@ int w_Shader_hasUniform(lua_State *L)
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static const luaL_Reg w_Shader_functions[] =
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{
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{ "getWarnings", w_Shader_getWarnings },
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{ "sendInt", w_Shader_send },
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{ "sendBoolean", w_Shader_send },
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{ "sendFloat", w_Shader_send },
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{ "sendMatrix", w_Shader_send },
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{ "sendTexture", w_Shader_send },
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{ "send", w_Shader_send },
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{ "sendColor", w_Shader_sendColors },
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{ "hasUniform", w_Shader_hasUniform },
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