Merge branch 'main' into 12.0-development

This commit is contained in:
Alex Szpakowski
2022-01-16 11:58:07 -04:00
3 changed files with 8 additions and 76 deletions
-58
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@@ -1,58 +0,0 @@
glob:extra/reshax/Release/
glob:extra/reshax/Debug/
glob:extra/reshax/resources.h
glob:extra/reshax/resources.cpp
glob:*.obj
glob:*.o
glob:*.dirstamp
glob:*.m4
glob:*.Po
glob:*.lo
glob:*.Plo
glob:*.dll
glob:*.user
glob:*.suo
glob:*/Release*
glob:*/Debug*
glob:*.lib
glob:*.ncb
glob:*.exe
glob:*.bat
glob:platform/xcode/Build
glob:platform/xcode/DerivedData
glob:platform/xcode/ios/include
glob:platform/xcode/ios/libraries
glob:platform/xcode/ios/luajit-git
glob:*xcuserdata*
glob:*.DS_Store
glob:*.dylib
glob:*.dmg*
glob:demos
glob:*.orig
glob:.*.swp
glob:autom4te.cache/
glob:src/.libs/
glob:*~
glob:Makefile*
glob:config*
glob:libtool
glob:platform/unix/ar-lib
glob:platform/unix/compile
glob:platform/unix/config.guess
glob:platform/unix/config.sub
glob:platform/unix/debian/changelog
glob:platform/unix/debian/control
glob:platform/unix/debian/rules
glob:platform/unix/depcomp
glob:platform/unix/install-sh
glob:platform/unix/love.desktop
glob:platform/unix/ltmain.sh
glob:platform/unix/missing
glob:.lineno
glob:*.la
glob:*.Tpo
glob:*.rej
glob:*/.deps
glob:stamp-h1
glob:src/love
glob:src/tags
-17
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@@ -1,17 +0,0 @@
301312c82b00b1b70ceba066e1fab523be38b60a 0.6.0
1c05df814086e1c3486423381b4bf52a3b5d4f87 0.6.1
db7cd0682883ed357adef013a326bbb26de28c98 0.6.2
9240be0fe0ea1070bc604954ab2e81320e278ad9 0.7.0
18d79c306466d188919c238d23e50ea705b07c03 0.7.1
bcca82b60d0f5cd724edbe4ed65db18ab95d4691 0.7.2
e0f98d53debb62347c6433ca0534a0f77f15f76f 0.8.0
38c00c788bcb03bda2ad40efebcdfe7a6be85b4a 0.9.0
8b113c345e97e7bb7e963e5d67451abdfb05cfde 0.9.1
a5e405cdf14d030b71d09a105086797942ae91a9 0.9.2
14717f0fb5d96d380c10fe6f41b74b7652c7d836 0.10.0
3cb3559eebb89803c0b7fa83d51d8e48a2b20b7a 0.10.1
afc69c4f714534c64e6f8c8660b724b5b736d7f3 0.10.2
bf8892ecbd07a10453c4bb36aa538b90a2830d2b 11.0
0ab246b5045d2e697a516fcc0f8b12496a2d5c78 11.1
55dc225ee239c15eff5751d35ca40252588abd92 11.2
8c6f6a0ca1f0d880c6aa73aaeff0bc510370f737 11.3
+8 -1
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@@ -2091,7 +2091,14 @@ OpenGL::TextureFormat OpenGL::convertPixelFormat(PixelFormat pixelformat, bool r
if (!isPixelFormatCompressed(pixelformat)) if (!isPixelFormatCompressed(pixelformat))
{ {
if (GLAD_ES_VERSION_2_0 && !(GLAD_ES_VERSION_3_0 && pixelformat == PIXELFORMAT_LA8_UNORM) // glTexImage in OpenGL ES 2 only accepts internal format enums that
// match the external format. GLES3 doesn't have that restriction -
// except for GL_LUMINANCE_ALPHA which doesn't have a sized version in
// ES3. However we always use RG8 for PIXELFORMAT_LA8 on GLES3 so it
// doesn't matter there.
// Also note that GLES2+extension sRGB format enums are different from
// desktop GL and GLES3+ (this is handled above).
if (GLAD_ES_VERSION_2_0 && !GLAD_ES_VERSION_3_0
&& !renderbuffer && !isTexStorageSupported()) && !renderbuffer && !isTexStorageSupported())
{ {
f.internalformat = f.externalformat; f.internalformat = f.externalformat;