mirror of
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Merge branch 'main' into 12.0-development
This commit is contained in:
@@ -1,58 +0,0 @@
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glob:extra/reshax/Release/
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glob:extra/reshax/Debug/
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glob:extra/reshax/resources.h
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glob:extra/reshax/resources.cpp
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glob:*.obj
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glob:*.o
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glob:*.dirstamp
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glob:*.m4
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glob:*.Po
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glob:*.lo
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glob:*.Plo
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glob:*.dll
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glob:*.user
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glob:*.suo
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glob:*/Release*
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glob:*/Debug*
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glob:*.lib
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glob:*.ncb
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glob:*.exe
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glob:*.bat
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glob:platform/xcode/Build
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glob:platform/xcode/DerivedData
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glob:platform/xcode/ios/include
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glob:platform/xcode/ios/libraries
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glob:platform/xcode/ios/luajit-git
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glob:*xcuserdata*
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glob:*.DS_Store
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glob:*.dylib
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glob:*.dmg*
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glob:demos
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glob:*.orig
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glob:.*.swp
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glob:autom4te.cache/
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glob:src/.libs/
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glob:*~
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glob:Makefile*
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glob:config*
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glob:libtool
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glob:platform/unix/ar-lib
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glob:platform/unix/compile
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glob:platform/unix/config.guess
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glob:platform/unix/config.sub
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glob:platform/unix/debian/changelog
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glob:platform/unix/debian/control
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glob:platform/unix/debian/rules
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glob:platform/unix/depcomp
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glob:platform/unix/install-sh
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glob:platform/unix/love.desktop
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glob:platform/unix/ltmain.sh
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glob:platform/unix/missing
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glob:.lineno
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glob:*.la
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glob:*.Tpo
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glob:*.rej
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glob:*/.deps
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glob:stamp-h1
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glob:src/love
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glob:src/tags
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@@ -1,17 +0,0 @@
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301312c82b00b1b70ceba066e1fab523be38b60a 0.6.0
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1c05df814086e1c3486423381b4bf52a3b5d4f87 0.6.1
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db7cd0682883ed357adef013a326bbb26de28c98 0.6.2
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9240be0fe0ea1070bc604954ab2e81320e278ad9 0.7.0
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18d79c306466d188919c238d23e50ea705b07c03 0.7.1
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bcca82b60d0f5cd724edbe4ed65db18ab95d4691 0.7.2
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e0f98d53debb62347c6433ca0534a0f77f15f76f 0.8.0
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38c00c788bcb03bda2ad40efebcdfe7a6be85b4a 0.9.0
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8b113c345e97e7bb7e963e5d67451abdfb05cfde 0.9.1
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a5e405cdf14d030b71d09a105086797942ae91a9 0.9.2
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14717f0fb5d96d380c10fe6f41b74b7652c7d836 0.10.0
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3cb3559eebb89803c0b7fa83d51d8e48a2b20b7a 0.10.1
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afc69c4f714534c64e6f8c8660b724b5b736d7f3 0.10.2
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bf8892ecbd07a10453c4bb36aa538b90a2830d2b 11.0
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0ab246b5045d2e697a516fcc0f8b12496a2d5c78 11.1
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55dc225ee239c15eff5751d35ca40252588abd92 11.2
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8c6f6a0ca1f0d880c6aa73aaeff0bc510370f737 11.3
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@@ -2091,7 +2091,14 @@ OpenGL::TextureFormat OpenGL::convertPixelFormat(PixelFormat pixelformat, bool r
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if (!isPixelFormatCompressed(pixelformat))
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if (!isPixelFormatCompressed(pixelformat))
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{
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{
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if (GLAD_ES_VERSION_2_0 && !(GLAD_ES_VERSION_3_0 && pixelformat == PIXELFORMAT_LA8_UNORM)
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// glTexImage in OpenGL ES 2 only accepts internal format enums that
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// match the external format. GLES3 doesn't have that restriction -
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// except for GL_LUMINANCE_ALPHA which doesn't have a sized version in
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// ES3. However we always use RG8 for PIXELFORMAT_LA8 on GLES3 so it
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// doesn't matter there.
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// Also note that GLES2+extension sRGB format enums are different from
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// desktop GL and GLES3+ (this is handled above).
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if (GLAD_ES_VERSION_2_0 && !GLAD_ES_VERSION_3_0
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&& !renderbuffer && !isTexStorageSupported())
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&& !renderbuffer && !isTexStorageSupported())
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{
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{
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f.internalformat = f.externalformat;
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f.internalformat = f.externalformat;
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