Added “none” blend mode. This is equivalent to setBlendMode(“replace”, “premultiplied”) (which also effectively disables blending) but doesn’t require explicitly setting the alpha multiplication mode.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2016-12-28 12:32:37 -04:00
parent 4ef91ed79f
commit a78fa39113
4 changed files with 6 additions and 3 deletions
+2 -2
View File
@@ -69,12 +69,12 @@
<string>public.app-category.games</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>NSSupportsAutomaticGraphicsSwitching</key>
<false/>
<key>NSHumanReadableCopyright</key>
<string>© 2006-2016 LÖVE Development Team</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>NSSupportsAutomaticGraphicsSwitching</key>
<false/>
<key>UTExportedTypeDeclarations</key>
<array>
<dict>