mirror of
https://github.com/love2d/love.git
synced 2026-08-17 11:00:31 +02:00
Constified many Graphics and Window methods
This commit is contained in:
@@ -60,7 +60,7 @@ const char *Graphics::getName() const
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return "love.graphics.opengl";
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return "love.graphics.opengl";
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}
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}
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bool Graphics::checkMode(int width, int height, bool fullscreen)
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bool Graphics::checkMode(int width, int height, bool fullscreen) const
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{
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{
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return currentWindow->checkWindowSize(width, height, fullscreen);
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return currentWindow->checkWindowSize(width, height, fullscreen);
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}
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}
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@@ -181,7 +181,7 @@ bool Graphics::setMode(int width, int height, bool fullscreen, bool vsync, int f
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return success;
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return success;
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}
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}
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void Graphics::getMode(int &width, int &height, bool &fullscreen, bool &vsync, int &fsaa)
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void Graphics::getMode(int &width, int &height, bool &fullscreen, bool &vsync, int &fsaa) const
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{
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{
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currentWindow->getWindow(width, height, fullscreen, vsync, fsaa);
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currentWindow->getWindow(width, height, fullscreen, vsync, fsaa);
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}
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}
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@@ -226,36 +226,36 @@ void Graphics::setCaption(const char *caption)
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currentWindow->setWindowTitle(title);
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currentWindow->setWindowTitle(title);
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}
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}
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int Graphics::getCaption(lua_State *L)
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int Graphics::getCaption(lua_State *L) const
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{
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{
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std::string title = currentWindow->getWindowTitle();
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std::string title = currentWindow->getWindowTitle();
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lua_pushstring(L, title.c_str());
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lua_pushstring(L, title.c_str());
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return 1;
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return 1;
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}
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}
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int Graphics::getWidth()
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int Graphics::getWidth() const
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{
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{
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return currentWindow->getWidth();
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return currentWindow->getWidth();
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}
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}
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int Graphics::getHeight()
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int Graphics::getHeight() const
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{
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{
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return currentWindow->getHeight();
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return currentWindow->getHeight();
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}
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}
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int Graphics::getRenderHeight()
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int Graphics::getRenderHeight() const
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{
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{
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if (Canvas::current)
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if (Canvas::current)
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return Canvas::current->getHeight();
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return Canvas::current->getHeight();
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return getHeight();
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return getHeight();
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}
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}
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bool Graphics::isCreated()
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bool Graphics::isCreated() const
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{
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{
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return currentWindow->isCreated();
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return currentWindow->isCreated();
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}
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}
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int Graphics::getModes(lua_State *L)
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int Graphics::getModes(lua_State *L) const
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{
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{
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int n;
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int n;
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love::window::Window::WindowSize **modes = currentWindow->getFullscreenSizes(n);
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love::window::Window::WindowSize **modes = currentWindow->getFullscreenSizes(n);
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@@ -302,7 +302,7 @@ void Graphics::setScissor()
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glDisable(GL_SCISSOR_TEST);
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glDisable(GL_SCISSOR_TEST);
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}
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}
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int Graphics::getScissor(lua_State *L)
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int Graphics::getScissor(lua_State *L) const
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{
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{
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if (glIsEnabled(GL_SCISSOR_TEST) == GL_FALSE)
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if (glIsEnabled(GL_SCISSOR_TEST) == GL_FALSE)
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return 0;
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return 0;
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@@ -451,7 +451,7 @@ void Graphics::setColor(const Color &c)
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glColor4ubv(&c.r);
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glColor4ubv(&c.r);
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}
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}
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Color Graphics::getColor()
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Color Graphics::getColor() const
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{
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{
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float c[4];
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float c[4];
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glGetFloatv(GL_CURRENT_COLOR, c);
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glGetFloatv(GL_CURRENT_COLOR, c);
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@@ -470,7 +470,7 @@ void Graphics::setBackgroundColor(const Color &c)
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glClearColor((float)c.r/255.0f, (float)c.g/255.0f, (float)c.b/255.0f, (float)c.a/255.0f);
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glClearColor((float)c.r/255.0f, (float)c.g/255.0f, (float)c.b/255.0f, (float)c.a/255.0f);
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}
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}
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Color Graphics::getBackgroundColor()
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Color Graphics::getBackgroundColor() const
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{
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{
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float c[4];
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float c[4];
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glGetFloatv(GL_COLOR_CLEAR_VALUE, c);
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glGetFloatv(GL_COLOR_CLEAR_VALUE, c);
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@@ -495,7 +495,7 @@ void Graphics::setFont(Font *font)
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currentFont->retain();
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currentFont->retain();
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}
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}
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Font *Graphics::getFont()
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Font *Graphics::getFont() const
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{
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{
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return currentFont;
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return currentFont;
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}
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}
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@@ -549,7 +549,7 @@ void Graphics::setColorMode(Graphics::ColorMode mode)
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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}
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}
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Graphics::BlendMode Graphics::getBlendMode()
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Graphics::BlendMode Graphics::getBlendMode() const
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{
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{
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GLint dst, src, equation;
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GLint dst, src, equation;
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glGetIntegerv(GL_BLEND_DST, &dst);
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glGetIntegerv(GL_BLEND_DST, &dst);
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@@ -572,7 +572,7 @@ Graphics::BlendMode Graphics::getBlendMode()
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return BLEND_MAX_ENUM; // Should never be reached.
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return BLEND_MAX_ENUM; // Should never be reached.
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}
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}
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Graphics::ColorMode Graphics::getColorMode()
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Graphics::ColorMode Graphics::getColorMode() const
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{
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{
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GLint mode;
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GLint mode;
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glGetTexEnviv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, &mode);
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glGetTexEnviv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, &mode);
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@@ -614,12 +614,12 @@ void Graphics::setLine(float width, Graphics::LineStyle style)
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setLineStyle(style);
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setLineStyle(style);
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}
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}
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float Graphics::getLineWidth()
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float Graphics::getLineWidth() const
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{
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{
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return lineWidth;
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return lineWidth;
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}
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}
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Graphics::LineStyle Graphics::getLineStyle()
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Graphics::LineStyle Graphics::getLineStyle() const
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{
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{
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return lineStyle;
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return lineStyle;
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}
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}
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@@ -647,14 +647,14 @@ void Graphics::setPoint(float size, Graphics::PointStyle style)
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glPointSize((GLfloat)size);
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glPointSize((GLfloat)size);
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}
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}
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float Graphics::getPointSize()
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float Graphics::getPointSize() const
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{
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{
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GLfloat size;
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GLfloat size;
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glGetFloatv(GL_POINT_SIZE, &size);
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glGetFloatv(GL_POINT_SIZE, &size);
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return (float)size;
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return (float)size;
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}
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}
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Graphics::PointStyle Graphics::getPointStyle()
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Graphics::PointStyle Graphics::getPointStyle() const
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{
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{
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if (glIsEnabled(GL_POINT_SMOOTH) == GL_TRUE)
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if (glIsEnabled(GL_POINT_SMOOTH) == GL_TRUE)
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return POINT_SMOOTH;
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return POINT_SMOOTH;
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@@ -662,7 +662,7 @@ Graphics::PointStyle Graphics::getPointStyle()
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return POINT_ROUGH;
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return POINT_ROUGH;
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}
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}
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int Graphics::getMaxPointSize()
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int Graphics::getMaxPointSize() const
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{
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{
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GLint max;
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GLint max;
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glGetIntegerv(GL_POINT_SIZE_MAX, &max);
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glGetIntegerv(GL_POINT_SIZE_MAX, &max);
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@@ -1113,7 +1113,7 @@ void Graphics::shear(float kx, float ky)
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glMultMatrixf((const GLfloat *)t.getElements());
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glMultMatrixf((const GLfloat *)t.getElements());
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}
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}
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bool Graphics::hasFocus()
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bool Graphics::hasFocus() const
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{
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{
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return currentWindow->hasFocus();
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return currentWindow->hasFocus();
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}
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}
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@@ -117,7 +117,7 @@ public:
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* @param width The window width.
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* @param width The window width.
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* @param height The window height.
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* @param height The window height.
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**/
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**/
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bool checkMode(int width, int height, bool fullscreen);
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bool checkMode(int width, int height, bool fullscreen) const;
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DisplayState saveState();
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DisplayState saveState();
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@@ -141,7 +141,7 @@ public:
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* @param vsync Pointer to a boolean for the vsync status.
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* @param vsync Pointer to a boolean for the vsync status.
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* @param fsaa Pointer to an integer for the current number of full scene anti-aliasing buffers.
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* @param fsaa Pointer to an integer for the current number of full scene anti-aliasing buffers.
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**/
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**/
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void getMode(int &width, int &height, bool &fullscreen, bool &vsync, int &fsaa);
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void getMode(int &width, int &height, bool &fullscreen, bool &vsync, int &fsaa) const;
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/**
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/**
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* Toggles fullscreen. Note that this also needs to reload the
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* Toggles fullscreen. Note that this also needs to reload the
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@@ -177,22 +177,22 @@ public:
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**/
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**/
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void setCaption(const char *caption);
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void setCaption(const char *caption);
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int getCaption(lua_State *L);
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int getCaption(lua_State *L) const;
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/**
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/**
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* Gets the width of the current display mode.
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* Gets the width of the current display mode.
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**/
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**/
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int getWidth();
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int getWidth() const;
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/**
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/**
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* Gets the height of the current display mode.
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* Gets the height of the current display mode.
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**/
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**/
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int getHeight();
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int getHeight() const;
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/**
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/**
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* True if some display mode is set.
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* True if some display mode is set.
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**/
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**/
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bool isCreated();
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bool isCreated() const;
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/**
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/**
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* This native Lua function gets available modes
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* This native Lua function gets available modes
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@@ -207,7 +207,7 @@ public:
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* Only fullscreen modes are returned here, as all
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* Only fullscreen modes are returned here, as all
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* window sizes are supported (normally).
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* window sizes are supported (normally).
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**/
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**/
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int getModes(lua_State *L);
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int getModes(lua_State *L) const;
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/**
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/**
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* Scissor defines a box such that everything outside that box is discarded and not drawn.
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* Scissor defines a box such that everything outside that box is discarded and not drawn.
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@@ -228,7 +228,7 @@ public:
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* This native Lua function gets the current scissor box in the order of:
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* This native Lua function gets the current scissor box in the order of:
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* x, y, width, height
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* x, y, width, height
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**/
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**/
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int getScissor(lua_State *L);
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int getScissor(lua_State *L) const;
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/**
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/**
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* Enables the stencil buffer and set stencil function to fill it
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* Enables the stencil buffer and set stencil function to fill it
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@@ -281,7 +281,7 @@ public:
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/**
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/**
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* Gets current color.
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* Gets current color.
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**/
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**/
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Color getColor();
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Color getColor() const;
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/**
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/**
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* Sets the background Color.
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* Sets the background Color.
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@@ -291,7 +291,7 @@ public:
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/**
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/**
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* Gets the current background color.
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* Gets the current background color.
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**/
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**/
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Color getBackgroundColor();
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Color getBackgroundColor() const;
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/**
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/**
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* Sets the current font.
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* Sets the current font.
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@@ -301,7 +301,7 @@ public:
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/**
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/**
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* Gets the current Font, or nil if none.
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* Gets the current Font, or nil if none.
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**/
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**/
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Font *getFont();
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Font *getFont() const;
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|
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/**
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/**
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* Sets the current blend mode.
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* Sets the current blend mode.
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@@ -321,12 +321,12 @@ public:
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/**
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/**
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* Gets the current blend mode.
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* Gets the current blend mode.
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**/
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**/
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BlendMode getBlendMode();
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BlendMode getBlendMode() const;
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|
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/**
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/**
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* Gets the current color mode.
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* Gets the current color mode.
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**/
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**/
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ColorMode getColorMode();
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ColorMode getColorMode() const;
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|
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/**
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/**
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* Gets the current image filter.
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* Gets the current image filter.
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@@ -354,12 +354,12 @@ public:
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/**
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/**
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* Gets the line width.
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* Gets the line width.
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**/
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**/
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float getLineWidth();
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float getLineWidth() const;
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|
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/**
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/**
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* Gets the line style.
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* Gets the line style.
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**/
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**/
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LineStyle getLineStyle();
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LineStyle getLineStyle() const;
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|
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/**
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/**
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* Sets the size of points.
|
* Sets the size of points.
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@@ -380,18 +380,18 @@ public:
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/**
|
/**
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* Gets the point size.
|
* Gets the point size.
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**/
|
**/
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float getPointSize();
|
float getPointSize() const;
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|
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/**
|
/**
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* Gets the point style.
|
* Gets the point style.
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**/
|
**/
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PointStyle getPointStyle();
|
PointStyle getPointStyle() const;
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|
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/**
|
/**
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* Gets the maximum point size supported.
|
* Gets the maximum point size supported.
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* This may vary from computer to computer.
|
* This may vary from computer to computer.
|
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**/
|
**/
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int getMaxPointSize();
|
int getMaxPointSize() const;
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||||||
|
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/**
|
/**
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||||||
* Draws text at the specified coordinates, with rotation and
|
* Draws text at the specified coordinates, with rotation and
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||||||
@@ -511,7 +511,7 @@ public:
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|||||||
void translate(float x, float y);
|
void translate(float x, float y);
|
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void shear(float kx, float ky);
|
void shear(float kx, float ky);
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||||||
|
|
||||||
bool hasFocus();
|
bool hasFocus() const;
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||||||
private:
|
private:
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||||||
|
|
||||||
Font *currentFont;
|
Font *currentFont;
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||||||
@@ -522,7 +522,7 @@ private:
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|||||||
GLint matrixLimit;
|
GLint matrixLimit;
|
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GLint userMatrices;
|
GLint userMatrices;
|
||||||
|
|
||||||
int getRenderHeight();
|
int getRenderHeight() const;
|
||||||
}; // Graphics
|
}; // Graphics
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|
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||||||
} // opengl
|
} // opengl
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|||||||
@@ -45,27 +45,27 @@ public:
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virtual ~Window();
|
virtual ~Window();
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|
|
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virtual bool setWindow(int width = 800, int height = 600, bool fullscreen = false, bool vsync = true, int fsaa = 0) = 0;
|
virtual bool setWindow(int width = 800, int height = 600, bool fullscreen = false, bool vsync = true, int fsaa = 0) = 0;
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virtual void getWindow(int &width, int &height, bool &fullscreen, bool &vsync, int &fsaa) = 0;
|
virtual void getWindow(int &width, int &height, bool &fullscreen, bool &vsync, int &fsaa) const = 0;
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||||||
|
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virtual bool checkWindowSize(int width, int height, bool fullscreen) = 0;
|
virtual bool checkWindowSize(int width, int height, bool fullscreen) const = 0;
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virtual WindowSize **getFullscreenSizes(int &n) = 0;
|
virtual WindowSize **getFullscreenSizes(int &n) const = 0;
|
||||||
|
|
||||||
virtual int getWidth() = 0;
|
virtual int getWidth() const = 0;
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||||||
virtual int getHeight() = 0;
|
virtual int getHeight() const = 0;
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||||||
|
|
||||||
virtual bool isCreated() = 0;
|
virtual bool isCreated() const = 0;
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||||||
|
|
||||||
virtual void setWindowTitle(std::string &title) = 0;
|
virtual void setWindowTitle(std::string &title) = 0;
|
||||||
virtual std::string getWindowTitle() = 0;
|
virtual std::string getWindowTitle() const = 0;
|
||||||
|
|
||||||
virtual bool setIcon(love::image::ImageData *imgd) = 0;
|
virtual bool setIcon(love::image::ImageData *imgd) = 0;
|
||||||
|
|
||||||
// default no-op implementation
|
// default no-op implementation
|
||||||
virtual void swapBuffers();
|
virtual void swapBuffers();
|
||||||
|
|
||||||
virtual bool hasFocus() = 0;
|
virtual bool hasFocus() const = 0;
|
||||||
virtual void setMouseVisible(bool visible) = 0;
|
virtual void setMouseVisible(bool visible) = 0;
|
||||||
virtual bool getMouseVisible() = 0;
|
virtual bool getMouseVisible() const = 0;
|
||||||
|
|
||||||
//virtual static Window *getSingleton() = 0;
|
//virtual static Window *getSingleton() = 0;
|
||||||
// No virtual statics, of course, but you are supposed to implement this static.
|
// No virtual statics, of course, but you are supposed to implement this static.
|
||||||
|
|||||||
@@ -157,7 +157,7 @@ bool Window::setWindow(int width, int height, bool fullscreen, bool vsync, int f
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::getWindow(int &width, int &height, bool &fullscreen, bool &vsync, int &fsaa)
|
void Window::getWindow(int &width, int &height, bool &fullscreen, bool &vsync, int &fsaa) const
|
||||||
{
|
{
|
||||||
width = currentMode.width;
|
width = currentMode.width;
|
||||||
height = currentMode.height;
|
height = currentMode.height;
|
||||||
@@ -166,7 +166,7 @@ void Window::getWindow(int &width, int &height, bool &fullscreen, bool &vsync, i
|
|||||||
fsaa = currentMode.fsaa;
|
fsaa = currentMode.fsaa;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Window::checkWindowSize(int width, int height, bool fullscreen)
|
bool Window::checkWindowSize(int width, int height, bool fullscreen) const
|
||||||
{
|
{
|
||||||
Uint32 sdlflags = fullscreen ? (SDL_OPENGL | SDL_FULLSCREEN) : SDL_OPENGL;
|
Uint32 sdlflags = fullscreen ? (SDL_OPENGL | SDL_FULLSCREEN) : SDL_OPENGL;
|
||||||
|
|
||||||
@@ -178,7 +178,7 @@ bool Window::checkWindowSize(int width, int height, bool fullscreen)
|
|||||||
|
|
||||||
typedef Window::WindowSize WindowSize;
|
typedef Window::WindowSize WindowSize;
|
||||||
|
|
||||||
WindowSize **Window::getFullscreenSizes(int &n)
|
WindowSize **Window::getFullscreenSizes(int &n) const
|
||||||
{
|
{
|
||||||
SDL_Rect **modes = SDL_ListModes(0, SDL_OPENGL | SDL_FULLSCREEN);
|
SDL_Rect **modes = SDL_ListModes(0, SDL_OPENGL | SDL_FULLSCREEN);
|
||||||
|
|
||||||
@@ -203,17 +203,17 @@ WindowSize **Window::getFullscreenSizes(int &n)
|
|||||||
return sizes;
|
return sizes;
|
||||||
}
|
}
|
||||||
|
|
||||||
int Window::getWidth()
|
int Window::getWidth() const
|
||||||
{
|
{
|
||||||
return currentMode.width;
|
return currentMode.width;
|
||||||
}
|
}
|
||||||
|
|
||||||
int Window::getHeight()
|
int Window::getHeight() const
|
||||||
{
|
{
|
||||||
return currentMode.height;
|
return currentMode.height;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Window::isCreated()
|
bool Window::isCreated() const
|
||||||
{
|
{
|
||||||
return created;
|
return created;
|
||||||
}
|
}
|
||||||
@@ -224,7 +224,7 @@ void Window::setWindowTitle(std::string &title)
|
|||||||
SDL_WM_SetCaption(windowTitle.c_str(), 0);
|
SDL_WM_SetCaption(windowTitle.c_str(), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string Window::getWindowTitle()
|
std::string Window::getWindowTitle() const
|
||||||
{
|
{
|
||||||
// not a reference
|
// not a reference
|
||||||
// because we want this untouched
|
// because we want this untouched
|
||||||
@@ -262,7 +262,7 @@ void Window::swapBuffers()
|
|||||||
SDL_GL_SwapBuffers();
|
SDL_GL_SwapBuffers();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Window::hasFocus()
|
bool Window::hasFocus() const
|
||||||
{
|
{
|
||||||
return (SDL_GetAppState() & SDL_APPINPUTFOCUS) != 0;
|
return (SDL_GetAppState() & SDL_APPINPUTFOCUS) != 0;
|
||||||
}
|
}
|
||||||
@@ -272,7 +272,7 @@ void Window::setMouseVisible(bool visible)
|
|||||||
SDL_ShowCursor(visible ? SDL_ENABLE : SDL_DISABLE);
|
SDL_ShowCursor(visible ? SDL_ENABLE : SDL_DISABLE);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Window::getMouseVisible()
|
bool Window::getMouseVisible() const
|
||||||
{
|
{
|
||||||
return (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) ? true : false;
|
return (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) ? true : false;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -38,26 +38,26 @@ public:
|
|||||||
~Window();
|
~Window();
|
||||||
|
|
||||||
bool setWindow(int width = 800, int height = 600, bool fullscreen = false, bool vsync = true, int fsaa = 0);
|
bool setWindow(int width = 800, int height = 600, bool fullscreen = false, bool vsync = true, int fsaa = 0);
|
||||||
void getWindow(int &width, int &height, bool &fullscreen, bool &vsync, int &fsaa);
|
void getWindow(int &width, int &height, bool &fullscreen, bool &vsync, int &fsaa) const;
|
||||||
|
|
||||||
bool checkWindowSize(int width, int height, bool fullscreen);
|
bool checkWindowSize(int width, int height, bool fullscreen) const;
|
||||||
WindowSize **getFullscreenSizes(int &n);
|
WindowSize **getFullscreenSizes(int &n) const;
|
||||||
|
|
||||||
int getWidth();
|
int getWidth() const;
|
||||||
int getHeight();
|
int getHeight() const;
|
||||||
|
|
||||||
bool isCreated();
|
bool isCreated() const;
|
||||||
|
|
||||||
void setWindowTitle(std::string &title);
|
void setWindowTitle(std::string &title);
|
||||||
std::string getWindowTitle();
|
std::string getWindowTitle() const;
|
||||||
|
|
||||||
bool setIcon(love::image::ImageData *imgd);
|
bool setIcon(love::image::ImageData *imgd);
|
||||||
|
|
||||||
void swapBuffers();
|
void swapBuffers();
|
||||||
|
|
||||||
bool hasFocus();
|
bool hasFocus() const;
|
||||||
void setMouseVisible(bool visible);
|
void setMouseVisible(bool visible);
|
||||||
bool getMouseVisible();
|
bool getMouseVisible() const;
|
||||||
|
|
||||||
static love::window::Window *getSingleton();
|
static love::window::Window *getSingleton();
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user