mirror of
https://github.com/love2d/love.git
synced 2026-08-17 11:00:31 +02:00
implement #1992
add debugname to settings table for texture and buffer, which can be used for debugging in e.g. RenderDoc.
This commit is contained in:
@@ -89,6 +89,7 @@ public:
|
||||
BufferUsageFlags usageFlags;
|
||||
BufferDataUsage dataUsage;
|
||||
bool zeroInitialize;
|
||||
std::string debugName;
|
||||
|
||||
Settings(uint32 usageflags, BufferDataUsage dataUsage)
|
||||
: usageFlags((BufferUsageFlags)usageflags)
|
||||
@@ -184,6 +185,8 @@ protected:
|
||||
// Usage hint. GL_[DYNAMIC, STATIC, STREAM]_DRAW.
|
||||
BufferDataUsage dataUsage;
|
||||
|
||||
std::string debugName;
|
||||
|
||||
bool mapped;
|
||||
MapType mappedType;
|
||||
bool immutable;
|
||||
|
||||
Reference in New Issue
Block a user