vulkan: implement setBlendState

This commit is contained in:
niki
2022-07-13 16:37:16 +02:00
parent 04fb789649
commit a591b2b99e
4 changed files with 74 additions and 8 deletions
+15 -7
View File
@@ -265,6 +265,10 @@ namespace love {
cleanup();
}
void Graphics::setBlendState(const BlendState& blend) {
states.back().blend = blend;
}
void Graphics::setPointSize(float size) {
std::cout << "setPointSize ";
@@ -1230,6 +1234,7 @@ namespace love {
configuration.shader = (Shader*)Shader::current;
configuration.primitiveType = primitiveType;
configuration.polygonMode = currentPolygonMode;
configuration.blendState = states.back().blend;
std::vector<VkBuffer> bufferVector;
std::vector<VkDeviceSize> offsets;
@@ -1321,13 +1326,13 @@ namespace love {
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
colorBlendAttachment.blendEnable = VK_TRUE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.blendEnable = Vulkan::getBool(configuration.blendState.enable);
colorBlendAttachment.srcColorBlendFactor = Vulkan::getBlendFactor(configuration.blendState.srcFactorRGB);
colorBlendAttachment.dstColorBlendFactor = Vulkan::getBlendFactor(configuration.blendState.dstFactorRGB);
colorBlendAttachment.colorBlendOp = Vulkan::getBlendOp(configuration.blendState.operationRGB);
colorBlendAttachment.srcAlphaBlendFactor = Vulkan::getBlendFactor(configuration.blendState.srcFactorA);
colorBlendAttachment.dstAlphaBlendFactor = Vulkan::getBlendFactor(configuration.blendState.dstFactorA);
colorBlendAttachment.alphaBlendOp = Vulkan::getBlendOp(configuration.blendState.operationA);
VkPipelineColorBlendStateCreateInfo colorBlending{};
colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
@@ -1485,6 +1490,9 @@ namespace love {
}
bool operator==(const GraphicsPipelineConfiguration& first, const GraphicsPipelineConfiguration& other) {
if (!(first.blendState == other.blendState)) { // not sure why != doesn't work
return false;
}
if (first.polygonMode != other.polygonMode) {
return false;
}