mirror of
https://github.com/love2d/love.git
synced 2026-08-16 00:02:12 +02:00
Improved error checking for some enum strings (resolves issue #690).
Also moved love.audio.newSource from Lua code into C++ code
This commit is contained in:
@@ -24,8 +24,6 @@
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#include "openal/Audio.h"
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#include "null/Audio.h"
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#include "scripts/audio.lua.h"
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#include "common/runtime.h"
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namespace love
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@@ -41,8 +39,23 @@ int w_getSourceCount(lua_State *L)
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return 1;
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}
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int w_newSource1(lua_State *L)
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int w_newSource(lua_State *L)
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{
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if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T))
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luax_convobj(L, 1, "filesystem", "newFileData");
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if (luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
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luax_convobj(L, 1, "sound", "newDecoder");
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Source::Type stype = Source::TYPE_STREAM;
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const char *stypestr = lua_isnoneornil(L, 2) ? 0 : lua_tostring(L, 2);
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if (stypestr && !Source::getConstant(stypestr, stype))
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return luaL_error(L, "Invalid source type: %s", stypestr);
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if (stype == Source::TYPE_STATIC && luax_istype(L, 1, SOUND_DECODER_T))
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luax_convobj(L, 1, "sound", "newSoundData");
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Source *t = 0;
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if (luax_istype(L, 1, SOUND_SOUND_DATA_T))
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@@ -56,9 +69,7 @@ int w_newSource1(lua_State *L)
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return 1;
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}
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else
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return luaL_error(L, "No matching overload");
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return 0;
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return luax_typerror(L, 1, "Decoder or SoundData");
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}
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int w_play(lua_State *L)
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@@ -263,7 +274,7 @@ int w_getDistanceModel(lua_State *L)
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static const luaL_Reg functions[] =
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{
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{ "getSourceCount", w_getSourceCount },
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{ "newSource1", w_newSource1 },
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{ "newSource", w_newSource },
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{ "play", w_play },
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{ "stop", w_stop },
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{ "pause", w_pause },
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@@ -333,9 +344,6 @@ extern "C" int luaopen_love_audio(lua_State *L)
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int n = luax_register_module(L, w);
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if (luaL_loadbuffer(L, (const char *)audio_lua, sizeof(audio_lua), "audio.lua") == 0)
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lua_call(L, 0, 0);
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return n;
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}
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@@ -33,7 +33,7 @@ namespace audio
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{
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int w_getSourceCount(lua_State *L);
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int w_newSource1(lua_State *L);
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int w_newSource(lua_State *L);
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int w_play(lua_State *L);
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int w_stop(lua_State *L);
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int w_pause(lua_State *L);
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@@ -100,11 +100,13 @@ int w_Source_seek(lua_State *L)
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Source *t = luax_checksource(L, 1);
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float offset = (float)luaL_checknumber(L, 2);
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if (offset < 0)
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return luaL_error(L, "Can't seek to a negative position");
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return luaL_argerror(L, 2, "can't seek to a negative position");
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Source::Unit u = Source::UNIT_SECONDS;
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const char *unit = lua_isnoneornil(L, 3) ? 0 : lua_tostring(L, 3);
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if (unit && !t->getConstant(unit, u))
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return luaL_error(L, "Invalid Source time unit: %s", unit);
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const char *unit = luaL_optstring(L, 3, "seconds");
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Source::Unit u;
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t->getConstant(unit, u);
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t->seek(offset, u);
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return 0;
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}
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@@ -112,9 +114,12 @@ int w_Source_seek(lua_State *L)
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int w_Source_tell(lua_State *L)
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{
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Source *t = luax_checksource(L, 1);
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const char *unit = luaL_optstring(L, 2, "seconds");
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Source::Unit u;
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t->getConstant(unit, u);
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Source::Unit u = Source::UNIT_SECONDS;
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const char *unit = lua_isnoneornil(L, 2) ? 0 : lua_tostring(L, 2);
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if (unit && !t->getConstant(unit, u))
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return luaL_error(L, "Invalid Source time unit: %s", unit);
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lua_pushnumber(L, t->tell(u));
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return 1;
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}
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@@ -186,8 +186,8 @@ int w_newFileData(lua_State *L)
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FileData::Decoder decoder = FileData::FILE;
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if (decstr)
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FileData::getConstant(decstr, decoder);
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if (decstr && !FileData::getConstant(decstr, decoder))
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return luaL_error(L, "Invalid FileData decoder: %s", decstr);
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FileData *t = 0;
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@@ -200,7 +200,7 @@ int w_newFileData(lua_State *L)
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t = instance->newFileData(str, filename);
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break;
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default:
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return luaL_error(L, "Unrecognized FileData decoder: %s", decstr);
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return luaL_error(L, "Invalid FileData decoder: %s", decstr);
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}
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luax_newtype(L, "FileData", FILESYSTEM_FILE_DATA_T, (void *)t);
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@@ -433,8 +433,9 @@ int w_newSpriteBatch(lua_State *L)
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SpriteBatch::UsageHint usage = SpriteBatch::USAGE_DYNAMIC;
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if (lua_gettop(L) > 2)
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{
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if (!SpriteBatch::getConstant(luaL_checkstring(L, 3), usage))
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usage = SpriteBatch::USAGE_DYNAMIC;
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const char *usagestr = luaL_checkstring(L, 3);
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if (!SpriteBatch::getConstant(usagestr, usage))
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return luaL_error(L, "Invalid SpriteBatch usage: %s", usagestr);
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}
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SpriteBatch *t = NULL;
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try
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@@ -68,11 +68,14 @@ int w_newBody(lua_State *L)
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World *world = luax_checktype<World>(L, 1, "World", PHYSICS_WORLD_T);
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float x = (float)luaL_optnumber(L, 2, 0.0);
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float y = (float)luaL_optnumber(L, 3, 0.0);
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const char *type = luaL_optstring(L, 4, "static");
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Body::Type bodyType;
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Body::getConstant(type, bodyType);
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Body::Type btype = Body::BODY_STATIC;
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const char *typestr = lua_isnoneornil(L, 4) ? 0 : lua_tostring(L, 4);
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if (typestr && !Body::getConstant(typestr, btype))
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return luaL_error(L, "Invalid Body type: %s", typestr);
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Body *body;
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ASSERT_GUARD(body = instance->newBody(world, x, y, bodyType);)
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ASSERT_GUARD(body = instance->newBody(world, x, y, btype);)
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luax_newtype(L, "Body", PHYSICS_BODY_T, (void *)body);
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return 1;
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}
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