mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
Added a new variant of love.graphics.arc: arc(drawmode, arcmode, x, y, radius, angle1, angle2 [, points]).
arcmode is "open", "closed", or "pie" (with pie being the mode used for the original variant of the function).
This commit is contained in:
@@ -72,6 +72,16 @@ bool Graphics::getConstant(DrawMode in, const char *&out)
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return drawModes.find(in, out);
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}
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bool Graphics::getConstant(const char *in, ArcMode &out)
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{
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return arcModes.find(in, out);
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}
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bool Graphics::getConstant(ArcMode in, const char *&out)
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{
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return arcModes.find(in, out);
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}
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bool Graphics::getConstant(const char *in, BlendMode &out)
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{
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return blendModes.find(in, out);
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@@ -180,6 +190,15 @@ StringMap<Graphics::DrawMode, Graphics::DRAW_MAX_ENUM>::Entry Graphics::drawMode
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StringMap<Graphics::DrawMode, Graphics::DRAW_MAX_ENUM> Graphics::drawModes(Graphics::drawModeEntries, sizeof(Graphics::drawModeEntries));
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StringMap<Graphics::ArcMode, Graphics::ARC_MAX_ENUM>::Entry Graphics::arcModeEntries[] =
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{
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{ "open", ARC_OPEN },
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{ "closed", ARC_CLOSED },
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{ "pie", ARC_PIE },
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};
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StringMap<Graphics::ArcMode, Graphics::ARC_MAX_ENUM> Graphics::arcModes(Graphics::arcModeEntries, sizeof(Graphics::arcModeEntries));
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StringMap<Graphics::BlendMode, Graphics::BLEND_MAX_ENUM>::Entry Graphics::blendModeEntries[] =
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{
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{ "alpha", BLEND_ALPHA },
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@@ -70,6 +70,14 @@ public:
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DRAW_MAX_ENUM
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};
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enum ArcMode
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{
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ARC_OPEN,
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ARC_CLOSED,
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ARC_PIE,
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ARC_MAX_ENUM
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};
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enum BlendMode
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{
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BLEND_ALPHA,
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@@ -259,6 +267,9 @@ public:
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static bool getConstant(const char *in, DrawMode &out);
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static bool getConstant(DrawMode in, const char *&out);
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static bool getConstant(const char *in, ArcMode &out);
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static bool getConstant(ArcMode in, const char *&out);
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static bool getConstant(const char *in, BlendMode &out);
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static bool getConstant(BlendMode in, const char *&out);
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@@ -294,6 +305,9 @@ private:
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static StringMap<DrawMode, DRAW_MAX_ENUM>::Entry drawModeEntries[];
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static StringMap<DrawMode, DRAW_MAX_ENUM> drawModes;
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static StringMap<ArcMode, ARC_MAX_ENUM>::Entry arcModeEntries[];
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static StringMap<ArcMode, ARC_MAX_ENUM> arcModes;
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static StringMap<BlendMode, BLEND_MAX_ENUM>::Entry blendModeEntries[];
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static StringMap<BlendMode, BLEND_MAX_ENUM> blendModes;
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@@ -1369,7 +1369,7 @@ void Graphics::ellipse(DrawMode mode, float x, float y, float a, float b, int po
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delete[] coords;
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}
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void Graphics::arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points)
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void Graphics::arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2, int points)
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{
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// Nothing to display with no points or equal angles. (Or is there with line mode?)
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if (points <= 0 || angle1 == angle2)
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@@ -1378,7 +1378,7 @@ void Graphics::arc(DrawMode mode, float x, float y, float radius, float angle1,
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// Oh, you want to draw a circle?
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if (fabs(angle1 - angle2) >= 2.0f * (float) LOVE_M_PI)
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{
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circle(mode, x, y, radius, points);
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circle(drawmode, x, y, radius, points);
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return;
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}
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@@ -1387,20 +1387,62 @@ void Graphics::arc(DrawMode mode, float x, float y, float radius, float angle1,
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if (angle_shift == 0.0)
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return;
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float phi = angle1;
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int num_coords = (points + 3) * 2;
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float *coords = new float[num_coords];
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coords[0] = coords[num_coords - 2] = x;
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coords[1] = coords[num_coords - 1] = y;
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// Prevent the connecting line from being drawn if a closed line arc has a
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// small angle. Avoids some visual issues when connected lines are at sharp
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// angles, due to the miter line join drawing code.
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if (drawmode == DRAW_LINE && arcmode == ARC_CLOSED && fabsf(angle1 - angle2) < LOVE_TORAD(4))
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arcmode = ARC_OPEN;
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for (int i = 0; i <= points; ++i, phi += angle_shift)
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// Quick fix for the last part of a filled open arc not being drawn (because
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// polygon(DRAW_FILL, ...) doesn't work without a closed loop of vertices.)
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if (drawmode == DRAW_FILL && arcmode == ARC_OPEN)
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arcmode = ARC_CLOSED;
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float phi = angle1;
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float *coords = nullptr;
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int num_coords = 0;
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const auto createPoints = [&](float *coordinates)
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{
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coords[2 * (i+1)] = x + radius * cosf(phi);
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coords[2 * (i+1) + 1] = y + radius * sinf(phi);
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for (int i = 0; i <= points; ++i, phi += angle_shift)
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{
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coordinates[2 * i + 0] = x + radius * cosf(phi);
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coordinates[2 * i + 1] = y + radius * sinf(phi);
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}
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};
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if (arcmode == ARC_PIE)
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{
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num_coords = (points + 3) * 2;
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coords = new float[num_coords];
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coords[0] = coords[num_coords - 2] = x;
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coords[1] = coords[num_coords - 1] = y;
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createPoints(coords + 2);
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}
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else if (arcmode == ARC_OPEN)
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{
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num_coords = (points + 1) * 2;
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coords = new float[num_coords];
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createPoints(coords);
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}
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else // ARC_CLOSED
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{
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num_coords = (points + 2) * 2;
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coords = new float[num_coords];
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createPoints(coords);
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// Connect the ends of the arc.
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coords[num_coords - 2] = coords[0];
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coords[num_coords - 1] = coords[1];
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}
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// NOTE: We rely on polygon() using GL_TRIANGLE_FAN, when fill mode is used.
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polygon(mode, coords, num_coords);
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polygon(drawmode, coords, num_coords);
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delete[] coords;
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}
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@@ -420,7 +420,8 @@ public:
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/**
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* Draws an arc using the specified arguments.
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* @param mode The mode of drawing (line/filled).
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* @param drawmode The mode of drawing (line/filled).
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* @param arcmode The type of arc.
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* @param x X-coordinate.
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* @param y Y-coordinate.
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* @param radius Radius of the arc.
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@@ -428,7 +429,7 @@ public:
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* @param angle2 The angle at which the arc terminates.
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* @param points Number of points to use to draw the arc.
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**/
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void arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points = 10);
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void arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2, int points = 10);
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/**
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* Draws a polygon with an arbitrary number of vertices.
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@@ -1711,7 +1711,7 @@ int w_rectangle(lua_State *L)
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Graphics::DrawMode mode;
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const char *str = luaL_checkstring(L, 1);
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if (!Graphics::getConstant(str, mode))
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return luaL_error(L, "Incorrect draw mode %s", str);
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return luaL_error(L, "Invalid draw mode: %s", str);
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float x = (float)luaL_checknumber(L, 2);
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float y = (float)luaL_checknumber(L, 3);
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@@ -1742,7 +1742,7 @@ int w_circle(lua_State *L)
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Graphics::DrawMode mode;
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const char *str = luaL_checkstring(L, 1);
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if (!Graphics::getConstant(str, mode))
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return luaL_error(L, "Incorrect draw mode %s", str);
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return luaL_error(L, "Invalid draw mode: %s", str);
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float x = (float)luaL_checknumber(L, 2);
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float y = (float)luaL_checknumber(L, 3);
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@@ -1762,7 +1762,7 @@ int w_ellipse(lua_State *L)
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Graphics::DrawMode mode;
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const char *str = luaL_checkstring(L, 1);
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if (!Graphics::getConstant(str, mode))
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return luaL_error(L, "Incorrect draw mode %s", str);
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return luaL_error(L, "Invalid draw mode: %s", str);
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float x = (float)luaL_checknumber(L, 2);
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float y = (float)luaL_checknumber(L, 3);
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@@ -1781,23 +1781,41 @@ int w_ellipse(lua_State *L)
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int w_arc(lua_State *L)
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{
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Graphics::DrawMode mode;
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const char *str = luaL_checkstring(L, 1);
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if (!Graphics::getConstant(str, mode))
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return luaL_error(L, "Incorrect draw mode %s", str);
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Graphics::DrawMode drawmode;
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const char *drawstr = luaL_checkstring(L, 1);
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if (!Graphics::getConstant(drawstr, drawmode))
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return luaL_error(L, "Invalid draw mode: %s", drawstr);
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float x = (float)luaL_checknumber(L, 2);
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float y = (float)luaL_checknumber(L, 3);
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float radius = (float)luaL_checknumber(L, 4);
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float angle1 = (float)luaL_checknumber(L, 5);
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float angle2 = (float)luaL_checknumber(L, 6);
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int points;
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if (lua_isnoneornil(L, 7))
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points = radius > 10 ? (int)(radius) : 10;
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else
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points = (int) luaL_checknumber(L, 7);
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int startidx = 2;
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instance()->arc(mode, x, y, radius, angle1, angle2, points);
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Graphics::ArcMode arcmode = Graphics::ARC_PIE;
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if (lua_type(L, 2) == LUA_TSTRING)
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{
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const char *arcstr = luaL_checkstring(L, 2);
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if (!Graphics::getConstant(arcstr, arcmode))
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return luaL_error(L, "Invalid arc mode: %s", arcstr);
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startidx = 3;
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}
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float x = (float) luaL_checknumber(L, startidx + 0);
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float y = (float) luaL_checknumber(L, startidx + 1);
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float radius = (float) luaL_checknumber(L, startidx + 2);
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float angle1 = (float) luaL_checknumber(L, startidx + 3);
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float angle2 = (float) luaL_checknumber(L, startidx + 4);
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int points = (int) radius;
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float angle = fabs(angle1 - angle2);
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// The amount of points is based on the fraction of the circle created by the arc.
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if (angle < 2.0f * (float) LOVE_M_PI)
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points *= angle / (2.0f * (float) LOVE_M_PI);
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points = std::max(points, 10);
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points = (int) luaL_optnumber(L, startidx + 5, points);
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instance()->arc(drawmode, arcmode, x, y, radius, angle1, angle2, points);
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return 0;
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}
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