(Hopefully) fixed bug where extended ASCII characters would not display properly.

This commit is contained in:
Bill Meltsner
2010-10-14 16:17:21 -05:00
parent 2169f531f8
commit a34640bcfd
+1 -1
View File
@@ -73,7 +73,7 @@ namespace opengl
glRotatef(LOVE_TODEG(angle), 0, 0, 1.0f);
glScalef(sx, sy, 1.0f);
for (unsigned int i = 0; i < text.size(); i++) {
int g = (int)text[i];
unsigned char g = (unsigned char)text[i];
if (!glyphs[g]) g = 32; // space
glPushMatrix();
glTranslatef(0, round(getHeight()), 0);