Simplify quad drawing code, and use glDrawElementsBaseVertex when available.

This commit is contained in:
Alex Szpakowski
2017-12-24 22:05:10 -04:00
parent 785902d8bd
commit a31b500b03
14 changed files with 135 additions and 185 deletions
-1
View File
@@ -89,7 +89,6 @@ private:
vertex::Buffers vertexBuffers;
Buffer *vbo;
QuadIndices quadIndices;
std::vector<Font::DrawCommand> draw_commands;