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ParticleSystem works now. Error handler no longer loops forever. :)
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@@ -636,8 +636,8 @@ function love.errhand(msg)
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love.graphics.setBackgroundColor(89, 157, 220)
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local font = love.graphics.newFont(love._vera_ttf, 14)
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love.graphics.setFont(font)
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love.graphics.setColor(255, 255, 255, 255)
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if love.audio then love.audio.stop() end
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local trace = debug.traceback()
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@@ -664,8 +664,6 @@ function love.errhand(msg)
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love.graphics.present()
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local finish = false
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while true do
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e, a, b, c = love.event.wait()
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