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Add Body:getWorldPoints, basically for use with PolygonShape:getPoints to facilitate easier drawing
--HG-- branch : box2d-update
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@@ -67,6 +67,7 @@ namespace box2d
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int w_Body_setType(lua_State * L);
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int w_Body_getWorldPoint(lua_State * L);
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int w_Body_getWorldVector(lua_State * L);
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int w_Body_getWorldPoints(lua_State * L);
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int w_Body_getLocalPoint(lua_State * L);
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int w_Body_getLocalVector(lua_State * L);
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int w_Body_getLinearVelocityFromWorldPoint(lua_State * L);
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