prioritize opengl over vulkan

This commit is contained in:
niki
2022-09-18 16:11:08 +02:00
parent 9af9bb5bd5
commit 9fde550ab5
+2 -2
View File
@@ -115,15 +115,15 @@ namespace vulkan { extern love::graphics::Graphics* createInstance(); }
static const Renderer rendererOrder[] = {
RENDERER_METAL,
RENDERER_VULKAN,
RENDERER_OPENGL,
RENDERER_VULKAN,
};
static std::vector<Renderer> defaultRenderers =
{
RENDERER_METAL,
RENDERER_VULKAN,
RENDERER_OPENGL,
RENDERER_VULKAN,
};
static std::vector<Renderer> _renderers = defaultRenderers;