diff --git a/src/common/types.h b/src/common/types.h index ecbe1a773..08ea9b7c7 100644 --- a/src/common/types.h +++ b/src/common/types.h @@ -52,7 +52,7 @@ namespace love GRAPHICS_PARTICLE_SYSTEM_ID, GRAPHICS_SPRITE_BATCH_ID, GRAPHICS_VERTEX_BUFFER_ID, - GRAPHICS_FBO_ID, + GRAPHICS_FRAMEBUFFER_ID, // Image IMAGE_IMAGE_DATA_ID, @@ -117,7 +117,7 @@ namespace love const bits GRAPHICS_PARTICLE_SYSTEM_T = (bits(1) << GRAPHICS_PARTICLE_SYSTEM_ID) | GRAPHICS_DRAWABLE_T; const bits GRAPHICS_SPRITE_BATCH_T = (bits(1) << GRAPHICS_SPRITE_BATCH_ID) | GRAPHICS_DRAWABLE_T; const bits GRAPHICS_VERTEX_BUFFER_T = (bits(1) << GRAPHICS_VERTEX_BUFFER_ID) | GRAPHICS_DRAWABLE_T; - const bits GRAPHICS_FBO_T = (bits(1) << GRAPHICS_FBO_ID) | GRAPHICS_DRAWABLE_T; + const bits GRAPHICS_FRAMEBUFFER_T = (bits(1) << GRAPHICS_FRAMEBUFFER_ID) | GRAPHICS_DRAWABLE_T; // Image. const bits IMAGE_IMAGE_DATA_T = (bits(1) << IMAGE_IMAGE_DATA_ID) | DATA_T; diff --git a/src/modules/graphics/opengl/Graphics.cpp b/src/modules/graphics/opengl/Graphics.cpp index b8216a2fa..83390d437 100644 --- a/src/modules/graphics/opengl/Graphics.cpp +++ b/src/modules/graphics/opengl/Graphics.cpp @@ -470,9 +470,9 @@ namespace opengl return new ParticleSystem(image, size); } - Fbo * Graphics::newFbo(int width, int height) + Framebuffer * Graphics::newFramebuffer(int width, int height) { - return new Fbo(width, height); + return new Framebuffer(width, height); } void Graphics::setColor(Color c) diff --git a/src/modules/graphics/opengl/Graphics.h b/src/modules/graphics/opengl/Graphics.h index 04163475e..1fc653abc 100644 --- a/src/modules/graphics/opengl/Graphics.h +++ b/src/modules/graphics/opengl/Graphics.h @@ -43,7 +43,7 @@ #include "Quad.h" #include "SpriteBatch.h" #include "ParticleSystem.h" -#include "Fbo.h" +#include "Framebuffer.h" namespace love { @@ -261,7 +261,7 @@ namespace opengl ParticleSystem * newParticleSystem(Image * image, int size); - Fbo * newFbo(int width, int height); + Framebuffer * newFramebuffer(int width, int height); /** * Sets the foreground color. diff --git a/src/modules/graphics/opengl/wrap_Graphics.cpp b/src/modules/graphics/opengl/wrap_Graphics.cpp index 340562996..e67684492 100644 --- a/src/modules/graphics/opengl/wrap_Graphics.cpp +++ b/src/modules/graphics/opengl/wrap_Graphics.cpp @@ -292,17 +292,17 @@ namespace opengl return 1; } - int w_newFbo(lua_State * L) + int w_newFramebuffer(lua_State * L) { int width, height; width = luaL_checkint(L, 1); height = luaL_checkint(L, 2); - Fbo * fbo = instance->newFbo(width, height); + Framebuffer * Framebuffer = instance->newFramebuffer(width, height); //and there we go with the status... still disliked - if (fbo->statusCode() != GL_FRAMEBUFFER_COMPLETE_EXT) - return luaL_error(L, "Cannot create FBO: %s", fbo->statusMessage()); - luax_newtype(L, "Fbo", GRAPHICS_FBO_T, (void*)fbo); + if (Framebuffer->statusCode() != GL_FRAMEBUFFER_COMPLETE_EXT) + return luaL_error(L, "Cannot create Framebuffer: %s", Framebuffer->statusMessage()); + luax_newtype(L, "Framebuffer", GRAPHICS_FRAMEBUFFER_T, (void*)Framebuffer); return 1; } @@ -843,7 +843,7 @@ namespace opengl { "newImageFont", w_newImageFont }, { "newSpriteBatch", w_newSpriteBatch }, { "newParticleSystem", w_newParticleSystem }, - { "newFbo", w_newFbo }, + { "newFramebuffer", w_newFramebuffer }, { "setColor", w_setColor }, { "getColor", w_getColor }, @@ -921,7 +921,7 @@ namespace opengl luaopen_frame, luaopen_spritebatch, luaopen_particlesystem, - luaopen_fbo, + luaopen_framebuffer, 0 }; diff --git a/src/modules/graphics/opengl/wrap_Graphics.h b/src/modules/graphics/opengl/wrap_Graphics.h index 5dc7c6e47..d7d51ec89 100644 --- a/src/modules/graphics/opengl/wrap_Graphics.h +++ b/src/modules/graphics/opengl/wrap_Graphics.h @@ -28,7 +28,7 @@ #include "wrap_Quad.h" #include "wrap_SpriteBatch.h" #include "wrap_ParticleSystem.h" -#include "wrap_Fbo.h" +#include "wrap_Framebuffer.h" #include "Graphics.h" namespace love @@ -59,7 +59,7 @@ namespace opengl int w_newImageFont(lua_State * L); int w_newSpriteBatch(lua_State * L); int w_newParticleSystem(lua_State * L); - int w_newFbo(lua_State * L); // commetns in function + int w_newFramebuffer(lua_State * L); // commetns in function int w_setColor(lua_State * L); int w_getColor(lua_State * L); int w_setBackgroundColor(lua_State * L);