mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
metal: nogame and error screens work.
- implement love.graphics.setColor - implement default textures - hacky implementation of default uniform data - use texture swizzles to set up LA8 (text) texture data - shader reflection work
This commit is contained in:
@@ -201,7 +201,7 @@ public:
|
||||
|
||||
static int64 totalGraphicsMemory;
|
||||
|
||||
Texture(const Settings &settings, const Slices *slices);
|
||||
Texture(Graphics *gfx, const Settings &settings, const Slices *slices);
|
||||
virtual ~Texture();
|
||||
|
||||
// Drawable.
|
||||
|
||||
Reference in New Issue
Block a user