Added polyline files to the Visual Studio project (thanks Boolsheet)

This commit is contained in:
Alex Szpakowski
2013-08-08 03:35:52 -03:00
parent 73e9f327dc
commit 9d0c01be4a
3 changed files with 21 additions and 13 deletions
+2
View File
@@ -419,6 +419,7 @@
<ClCompile Include="..\..\src\modules\graphics\opengl\Image.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\OpenGL.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\ParticleSystem.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\Polyline.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\Shader.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\SpriteBatch.cpp" />
<ClCompile Include="..\..\src\modules\graphics\opengl\VertexBuffer.cpp" />
@@ -676,6 +677,7 @@
<ClInclude Include="..\..\src\modules\graphics\opengl\Image.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\OpenGL.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\ParticleSystem.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\Polyline.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\Shader.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\SpriteBatch.h" />
<ClInclude Include="..\..\src\modules\graphics\opengl\VertexBuffer.h" />
@@ -849,6 +849,9 @@
<ClCompile Include="..\..\src\libraries\enet\enet.cpp">
<Filter>libraries\enet</Filter>
</ClCompile>
<ClCompile Include="..\..\src\modules\graphics\opengl\Polyline.cpp">
<Filter>modules\graphics\opengl</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\scripts\boot.lua">
@@ -1627,6 +1630,9 @@
<ClInclude Include="..\..\src\libraries\enet\libenet\include\enet\win32.h">
<Filter>libraries\enet\libenet\include\enet</Filter>
</ClInclude>
<ClInclude Include="..\..\src\modules\graphics\opengl\Polyline.h">
<Filter>modules\graphics\opengl</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="love.rc" />
+13 -13
View File
@@ -1,7 +1,7 @@
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "love", "love.vcxproj", "{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}"
# Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "love", "love.vcxproj", "{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}"
ProjectSection(ProjectDependencies) = postProject
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8} = {A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}
EndProjectSection
@@ -18,17 +18,17 @@ Global
Release Static|x64 = Release Static|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Dynamic|Win32.ActiveCfg = Release Dynamic|Win32
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Dynamic|Win32.Build.0 = Release Dynamic|Win32
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Dynamic|x64.ActiveCfg = Release Dynamic|x64
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Dynamic|x64.Build.0 = Release Dynamic|x64
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Static|Win32.ActiveCfg = Release Static|Win32
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Static|Win32.Build.0 = Release Static|Win32
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Static|x64.ActiveCfg = Release Static|x64
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Static|x64.Build.0 = Release Static|x64
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|Win32.ActiveCfg = Release Dynamic|Win32
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|Win32.Build.0 = Release Dynamic|Win32
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|x64.ActiveCfg = Release Dynamic|x64
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|x64.Build.0 = Release Dynamic|x64
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|Win32.ActiveCfg = Release Static|Win32
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|Win32.Build.0 = Release Static|Win32
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|x64.ActiveCfg = Release Static|x64
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|x64.Build.0 = Release Static|x64
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64