mirror of
https://github.com/love2d/love.git
synced 2026-08-21 05:00:08 +02:00
Added polyline files to the Visual Studio project (thanks Boolsheet)
This commit is contained in:
@@ -419,6 +419,7 @@
|
|||||||
<ClCompile Include="..\..\src\modules\graphics\opengl\Image.cpp" />
|
<ClCompile Include="..\..\src\modules\graphics\opengl\Image.cpp" />
|
||||||
<ClCompile Include="..\..\src\modules\graphics\opengl\OpenGL.cpp" />
|
<ClCompile Include="..\..\src\modules\graphics\opengl\OpenGL.cpp" />
|
||||||
<ClCompile Include="..\..\src\modules\graphics\opengl\ParticleSystem.cpp" />
|
<ClCompile Include="..\..\src\modules\graphics\opengl\ParticleSystem.cpp" />
|
||||||
|
<ClCompile Include="..\..\src\modules\graphics\opengl\Polyline.cpp" />
|
||||||
<ClCompile Include="..\..\src\modules\graphics\opengl\Shader.cpp" />
|
<ClCompile Include="..\..\src\modules\graphics\opengl\Shader.cpp" />
|
||||||
<ClCompile Include="..\..\src\modules\graphics\opengl\SpriteBatch.cpp" />
|
<ClCompile Include="..\..\src\modules\graphics\opengl\SpriteBatch.cpp" />
|
||||||
<ClCompile Include="..\..\src\modules\graphics\opengl\VertexBuffer.cpp" />
|
<ClCompile Include="..\..\src\modules\graphics\opengl\VertexBuffer.cpp" />
|
||||||
@@ -676,6 +677,7 @@
|
|||||||
<ClInclude Include="..\..\src\modules\graphics\opengl\Image.h" />
|
<ClInclude Include="..\..\src\modules\graphics\opengl\Image.h" />
|
||||||
<ClInclude Include="..\..\src\modules\graphics\opengl\OpenGL.h" />
|
<ClInclude Include="..\..\src\modules\graphics\opengl\OpenGL.h" />
|
||||||
<ClInclude Include="..\..\src\modules\graphics\opengl\ParticleSystem.h" />
|
<ClInclude Include="..\..\src\modules\graphics\opengl\ParticleSystem.h" />
|
||||||
|
<ClInclude Include="..\..\src\modules\graphics\opengl\Polyline.h" />
|
||||||
<ClInclude Include="..\..\src\modules\graphics\opengl\Shader.h" />
|
<ClInclude Include="..\..\src\modules\graphics\opengl\Shader.h" />
|
||||||
<ClInclude Include="..\..\src\modules\graphics\opengl\SpriteBatch.h" />
|
<ClInclude Include="..\..\src\modules\graphics\opengl\SpriteBatch.h" />
|
||||||
<ClInclude Include="..\..\src\modules\graphics\opengl\VertexBuffer.h" />
|
<ClInclude Include="..\..\src\modules\graphics\opengl\VertexBuffer.h" />
|
||||||
|
|||||||
@@ -849,6 +849,9 @@
|
|||||||
<ClCompile Include="..\..\src\libraries\enet\enet.cpp">
|
<ClCompile Include="..\..\src\libraries\enet\enet.cpp">
|
||||||
<Filter>libraries\enet</Filter>
|
<Filter>libraries\enet</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\src\modules\graphics\opengl\Polyline.cpp">
|
||||||
|
<Filter>modules\graphics\opengl</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="..\..\src\scripts\boot.lua">
|
<None Include="..\..\src\scripts\boot.lua">
|
||||||
@@ -1627,6 +1630,9 @@
|
|||||||
<ClInclude Include="..\..\src\libraries\enet\libenet\include\enet\win32.h">
|
<ClInclude Include="..\..\src\libraries\enet\libenet\include\enet\win32.h">
|
||||||
<Filter>libraries\enet\libenet\include\enet</Filter>
|
<Filter>libraries\enet\libenet\include\enet</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\src\modules\graphics\opengl\Polyline.h">
|
||||||
|
<Filter>modules\graphics\opengl</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="love.rc" />
|
<ResourceCompile Include="love.rc" />
|
||||||
|
|||||||
+13
-13
@@ -1,7 +1,7 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||||
# Visual Studio 2010
|
# Visual C++ Express 2010
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "love", "love.vcxproj", "{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "love", "love.vcxproj", "{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}"
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8} = {A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}
|
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8} = {A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}
|
||||||
EndProjectSection
|
EndProjectSection
|
||||||
@@ -18,17 +18,17 @@ Global
|
|||||||
Release Static|x64 = Release Static|x64
|
Release Static|x64 = Release Static|x64
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
|
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
|
||||||
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
|
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
|
||||||
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64
|
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64
|
||||||
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Dynamic|Win32.ActiveCfg = Release Dynamic|Win32
|
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|Win32.ActiveCfg = Release Dynamic|Win32
|
||||||
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Dynamic|Win32.Build.0 = Release Dynamic|Win32
|
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|Win32.Build.0 = Release Dynamic|Win32
|
||||||
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Dynamic|x64.ActiveCfg = Release Dynamic|x64
|
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|x64.ActiveCfg = Release Dynamic|x64
|
||||||
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Dynamic|x64.Build.0 = Release Dynamic|x64
|
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Dynamic|x64.Build.0 = Release Dynamic|x64
|
||||||
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Static|Win32.ActiveCfg = Release Static|Win32
|
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|Win32.ActiveCfg = Release Static|Win32
|
||||||
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Static|Win32.Build.0 = Release Static|Win32
|
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|Win32.Build.0 = Release Static|Win32
|
||||||
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Static|x64.ActiveCfg = Release Static|x64
|
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|x64.ActiveCfg = Release Static|x64
|
||||||
{0FAA5D4E-64FA-7E46-2E2F-C6FDFDE5927C}.Release Static|x64.Build.0 = Release Static|x64
|
{B496CCF6-9B6D-0794-8F41-67A6EC86B4AA}.Release Static|x64.Build.0 = Release Static|x64
|
||||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
|
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|Win32.ActiveCfg = Debug Dynamic|Win32
|
||||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
|
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|Win32.Build.0 = Debug Dynamic|Win32
|
||||||
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64
|
{A3FCC735-3E18-4D6B-9DA9-01D9E910B7F8}.Debug Dynamic|x64.ActiveCfg = Debug Dynamic|x64
|
||||||
|
|||||||
Reference in New Issue
Block a user