Remove bufferusage_uniform for now

It's not really implemented
This commit is contained in:
Alex Szpakowski
2021-03-26 21:43:24 -03:00
parent 2d2918a254
commit 9cc6be4ac7
3 changed files with 2 additions and 5 deletions
-1
View File
@@ -619,7 +619,6 @@ GLenum OpenGL::getGLBufferType(BufferUsage usage)
{
case BUFFERUSAGE_VERTEX: return GL_ARRAY_BUFFER;
case BUFFERUSAGE_INDEX: return GL_ELEMENT_ARRAY_BUFFER;
case BUFFERUSAGE_UNIFORM: return GL_UNIFORM_BUFFER;
case BUFFERUSAGE_TEXEL: return GL_TEXTURE_BUFFER;
case BUFFERUSAGE_SHADER_STORAGE: return GL_SHADER_STORAGE_BUFFER;
case BUFFERUSAGE_COPY_SOURCE: return GL_COPY_READ_BUFFER;