mirror of
https://github.com/love2d/love.git
synced 2026-08-17 11:00:31 +02:00
Adding the files is a crucial step, you know
And I so blame slime73 for his incorrect diff
This commit is contained in:
@@ -0,0 +1,56 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2006-2012 LOVE Development Team
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
* 3. This notice may not be removed or altered from any source distribution.
|
||||||
|
**/
|
||||||
|
|
||||||
|
#include "OpenGL.h"
|
||||||
|
|
||||||
|
namespace love
|
||||||
|
{
|
||||||
|
namespace graphics
|
||||||
|
{
|
||||||
|
namespace opengl
|
||||||
|
{
|
||||||
|
static GLuint boundTexture = 0;
|
||||||
|
|
||||||
|
void resetBoundTexture()
|
||||||
|
{
|
||||||
|
// OpenGL might not be initialized yet, so we can't do a real reset
|
||||||
|
boundTexture = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void bindTexture(GLuint texture, bool override)
|
||||||
|
{
|
||||||
|
if (texture != boundTexture || texture == 0 || override)
|
||||||
|
{
|
||||||
|
boundTexture = texture;
|
||||||
|
glBindTexture(GL_TEXTURE_2D, texture);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void deleteTexture(GLuint texture)
|
||||||
|
{
|
||||||
|
if (texture == boundTexture)
|
||||||
|
boundTexture = 0;
|
||||||
|
|
||||||
|
glDeleteTextures(1, &texture);
|
||||||
|
}
|
||||||
|
|
||||||
|
} // opengl
|
||||||
|
} // graphics
|
||||||
|
} // love
|
||||||
@@ -0,0 +1,55 @@
|
|||||||
|
/**
|
||||||
|
* Copyright (c) 2006-2012 LOVE Development Team
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
* 3. This notice may not be removed or altered from any source distribution.
|
||||||
|
**/
|
||||||
|
|
||||||
|
#ifndef LOVE_COMMON_OPENGL_H
|
||||||
|
#define LOVE_COMMON_OPENGL_H
|
||||||
|
|
||||||
|
#include "GLee.h"
|
||||||
|
|
||||||
|
namespace love
|
||||||
|
{
|
||||||
|
namespace graphics
|
||||||
|
{
|
||||||
|
namespace opengl
|
||||||
|
{
|
||||||
|
|
||||||
|
// resets the stored bound texture id
|
||||||
|
void resetBoundTexture();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Helper for binding an OpenGL texture.
|
||||||
|
* Makes sure we aren't redundantly binding textures.
|
||||||
|
* @param texture The texture to bind.
|
||||||
|
* @param override Overrides the checks to guarantee texture bind
|
||||||
|
**/
|
||||||
|
void bindTexture(GLuint texture, bool override = false);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Helper for deleting an OpenGL texture.
|
||||||
|
* Cleans up if the texture is currently bound.
|
||||||
|
* @param texture The texture to delete.
|
||||||
|
**/
|
||||||
|
void deleteTexture(GLuint texture);
|
||||||
|
|
||||||
|
} // opengl
|
||||||
|
} // graphics
|
||||||
|
} // love
|
||||||
|
|
||||||
|
#endif
|
||||||
Reference in New Issue
Block a user