Adding the files is a crucial step, you know

And I so blame slime73 for his incorrect diff
This commit is contained in:
Bart van Strien
2012-01-10 15:39:44 +01:00
parent 2549d84ec8
commit 9bf6f43a4e
2 changed files with 111 additions and 0 deletions
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/**
* Copyright (c) 2006-2012 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "OpenGL.h"
namespace love
{
namespace graphics
{
namespace opengl
{
static GLuint boundTexture = 0;
void resetBoundTexture()
{
// OpenGL might not be initialized yet, so we can't do a real reset
boundTexture = 0;
}
void bindTexture(GLuint texture, bool override)
{
if (texture != boundTexture || texture == 0 || override)
{
boundTexture = texture;
glBindTexture(GL_TEXTURE_2D, texture);
}
}
void deleteTexture(GLuint texture)
{
if (texture == boundTexture)
boundTexture = 0;
glDeleteTextures(1, &texture);
}
} // opengl
} // graphics
} // love
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/**
* Copyright (c) 2006-2012 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_COMMON_OPENGL_H
#define LOVE_COMMON_OPENGL_H
#include "GLee.h"
namespace love
{
namespace graphics
{
namespace opengl
{
// resets the stored bound texture id
void resetBoundTexture();
/**
* Helper for binding an OpenGL texture.
* Makes sure we aren't redundantly binding textures.
* @param texture The texture to bind.
* @param override Overrides the checks to guarantee texture bind
**/
void bindTexture(GLuint texture, bool override = false);
/**
* Helper for deleting an OpenGL texture.
* Cleans up if the texture is currently bound.
* @param texture The texture to delete.
**/
void deleteTexture(GLuint texture);
} // opengl
} // graphics
} // love
#endif