Rename internal C++ Color struct to Color32 to help differentiate it from Colorf.

This commit is contained in:
Alex Szpakowski
2019-09-14 23:13:40 -03:00
parent e824a1e26b
commit 9ab2a94037
17 changed files with 65 additions and 65 deletions
+2 -2
View File
@@ -73,7 +73,7 @@ protected:
virtual void calc_overdraw_vertex_count(bool is_looping);
virtual void render_overdraw(const std::vector<Vector2> &normals, float pixel_size, bool is_looping);
virtual void fill_color_array(Color constant_color, Color *colors);
virtual void fill_color_array(Color32 constant_color, Color32 *colors);
/** Calculate line boundary points.
*
@@ -133,7 +133,7 @@ protected:
virtual void calc_overdraw_vertex_count(bool is_looping);
virtual void render_overdraw(const std::vector<Vector2> &normals, float pixel_size, bool is_looping);
virtual void fill_color_array(Color constant_color, Color *colors);
virtual void fill_color_array(Color32 constant_color, Color32 *colors);
virtual void renderEdge(std::vector<Vector2> &anchors, std::vector<Vector2> &normals,
Vector2 &s, float &len_s, Vector2 &ns,
const Vector2 &q, const Vector2 &r, float hw);