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Add source:isPaused() (enhancement #141)
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@@ -47,6 +47,7 @@ namespace audio
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int w_Source_setLooping(lua_State * L);
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int w_Source_isLooping(lua_State * L);
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int w_Source_isStopped(lua_State * L);
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int w_Source_isPaused(lua_State * L);
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int w_Source_isStatic(lua_State * L);
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int luaopen_source(lua_State * L);
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