Rename love::luasocket::__open to love::luasocket::preload

This commit is contained in:
Miku AuahDark
2022-10-08 12:58:16 +08:00
parent badc311aee
commit 984391bed5
3 changed files with 3 additions and 12 deletions
+1 -10
View File
@@ -38,15 +38,6 @@ extern "C" {
#include "libluasocket/tp.lua.h"
#include "libluasocket/url.lua.h"
// Quick macro for adding functions to
// the preloder.
#define PRELOAD(name, function) \
lua_getglobal(L, "package"); \
lua_getfield(L, -1, "preload"); \
lua_pushcfunction(L, function); \
lua_setfield(L, -2, name); \
lua_pop(L, 2);
static void preload(lua_State* L, const char* name, lua_CFunction func)
{
lua_getglobal(L, "package");
@@ -88,7 +79,7 @@ namespace love
namespace luasocket
{
int __open(lua_State * L)
int preload(lua_State * L)
{
// Preload code from LuaSocket.
+1 -1
View File
@@ -29,7 +29,7 @@ namespace love
namespace luasocket
{
int __open(lua_State * L);
int preload(lua_State * L);
} // luasocket
} // love