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Revert Canvas flipping (commits 9cb824e2fa84, e0234edd0026) in order to fix issue #324.
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@@ -1,14 +1,14 @@
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/**
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* Copyright (c) 2006-2011 LOVE Development Team
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*
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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@@ -33,11 +33,12 @@ namespace opengl
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{
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class Quad : public love::graphics::Quad
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{
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protected:
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vertex vertices[4];
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static const unsigned int NUM_VERTICES = 4;
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vertex vertices[NUM_VERTICES];
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Viewport viewport;
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float sw, sh;
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@@ -47,7 +48,7 @@ namespace opengl
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* Creates a new Quad of size (w,h), using (x,y) as the top-left
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* anchor point in the source image. The size of the source image is
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* is specified by (sw,sh).
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*
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*
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* @param sw Width of the source image.
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* @param sh Height of the source image.
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**/
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@@ -61,6 +62,7 @@ namespace opengl
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Viewport getViewport() const;
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void flip(bool x, bool y);
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void mirror(bool x, bool y);
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/**
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* Gets a pointer to the vertices.
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