mirror of
https://github.com/love2d/love.git
synced 2026-08-17 11:00:31 +02:00
make love build on OS X again - there's no need to include gl.h directly, GLee.h does that for us in a cross-platform way
This commit is contained in:
@@ -22,7 +22,7 @@
|
||||
|
||||
#include <common/math.h>
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include "GLee.h"
|
||||
#include <cmath>
|
||||
#include <cstdlib>
|
||||
|
||||
|
||||
@@ -36,7 +36,6 @@
|
||||
|
||||
// OpenGL
|
||||
#include "GLee.h"
|
||||
#include <GL/gl.h>
|
||||
|
||||
namespace love
|
||||
{
|
||||
|
||||
@@ -27,7 +27,6 @@
|
||||
|
||||
// OpenGL
|
||||
#include "GLee.h"
|
||||
#include <GL/gl.h>
|
||||
|
||||
namespace love
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user