mirror of
https://github.com/love2d/love.git
synced 2026-08-16 16:20:42 +02:00
naming updated, Filters patched up
--HG-- branch : minor
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@@ -239,7 +239,7 @@ bool Source::queue(void *, size_t, int, int, int)
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return false;
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}
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bool Source::setFilter(love::audio::Filter::Type, std::vector<float> &)
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bool Source::setFilter(std::map<Filter::Parameter, float> &)
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{
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return false;
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}
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@@ -249,7 +249,7 @@ bool Source::setFilter()
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return false;
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}
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bool Source::getFilter(love::audio::Filter::Type &, std::vector<float> &)
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bool Source::getFilter(std::map<Filter::Parameter, float> &)
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{
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return false;
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}
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@@ -259,7 +259,7 @@ bool Source::setSceneEffect(int, int)
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return false;
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}
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bool Source::setSceneEffect(int, int, love::audio::Filter::Type, std::vector<float> &)
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bool Source::setSceneEffect(int, int, std::map<Filter::Parameter, float> &)
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{
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return false;
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}
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@@ -269,7 +269,7 @@ bool Source::setSceneEffect(int)
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return false;
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}
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bool Source::getSceneEffect(int, int &, love::audio::Filter::Type &, std::vector<float> &)
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bool Source::getSceneEffect(int, int &, std::map<Filter::Parameter, float> &)
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{
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return false;
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}
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@@ -82,14 +82,14 @@ public:
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virtual int getFreeBufferCount() const;
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virtual bool queue(void *data, size_t length, int dataSampleRate, int dataBitDepth, int dataChannels);
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virtual bool setFilter(love::audio::Filter::Type type, std::vector<float> ¶ms);
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virtual bool setFilter(std::map<Filter::Parameter, float> ¶ms);
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virtual bool setFilter();
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virtual bool getFilter(love::audio::Filter::Type &type, std::vector<float> ¶ms);
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virtual bool getFilter(std::map<Filter::Parameter, float> ¶ms);
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virtual bool setSceneEffect(int slot, int effect);
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virtual bool setSceneEffect(int slot, int effect, love::audio::Filter::Type type, std::vector<float> ¶ms);
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virtual bool setSceneEffect(int slot, int effect, std::map<Filter::Parameter, float> ¶ms);
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virtual bool setSceneEffect(int slot);
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virtual bool getSceneEffect(int slot, int &effect, love::audio::Filter::Type &type, std::vector<float> ¶ms);
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virtual bool getSceneEffect(int slot, int &effect, std::map<Filter::Parameter, float> ¶ms);
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private:
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