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Remove some dead code.
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@@ -66,11 +66,6 @@ public:
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return renderbuffer != 0 ? renderbuffer : texture;
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return renderbuffer != 0 ? renderbuffer : texture;
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}
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}
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inline GLenum getStatus() const
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{
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return status;
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}
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inline GLuint getFBO() const
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inline GLuint getFBO() const
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{
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{
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return fbo;
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return fbo;
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