Add masking (see issue #211). Only "hard" masks are supported, no

semitransparent ones.

--HG--
branch : minor
This commit is contained in:
vrld
2011-04-26 22:10:34 +02:00
parent 1b8b144bc8
commit 939041886c
4 changed files with 71 additions and 0 deletions
@@ -50,6 +50,8 @@ namespace opengl
int w_isCreated(lua_State * L);
int w_setScissor(lua_State * L);
int w_getScissor(lua_State * L);
int w_defineMask(lua_State * L);
int w_setMask(lua_State * L);
int w_newImage(lua_State * L);
int w_newQuad(lua_State * L);
int w_newFrame(lua_State * L);